Edited eqp file, unit's strenght-overstrength not displayed
Posted: Mon Dec 26, 2011 3:07 pm
Hello
First of all thank you for the great game.
Prior to patch 1.05 my edited eqp file worked perfectly and when a unit had a strength of let's say 27 (strength + over strength gained by experience) it was displayed correctly during the game.
Now, when a unit's strength is above 20 it is not longer displayed and instead only 20 always appear.
I tried all the possible combination: Example:
. using a eqp file editor I set the unit max strength at 20 and using a scenario editor I set for a specific scenario an allowed over strength of 5
-> in game the unit strength is effectively 25 (if the experience gained allows this) but only 20 is displayed.....although the game takes into account 25 during its calculation (say the unit's strength + over strength is 25, the unit looses 4 strength and 20 is still displayed and in the unit's description the strength indicated is 21)
. other example: I use the original eqp file but use the scenario editor to rais the over strength limit to say 20 and the unit will always display 20 (one it has gathered the required experience) even if its real strength is 22
My question is thus: Is there an in-game strengh limit display set?
By the way, I also for testing sake changed the units max strength to 50 and in-game the game engine effectively uses 50 in its calculation........although 20 is always displayed for units strengths which are over 20
First of all thank you for the great game.
Prior to patch 1.05 my edited eqp file worked perfectly and when a unit had a strength of let's say 27 (strength + over strength gained by experience) it was displayed correctly during the game.
Now, when a unit's strength is above 20 it is not longer displayed and instead only 20 always appear.
I tried all the possible combination: Example:
. using a eqp file editor I set the unit max strength at 20 and using a scenario editor I set for a specific scenario an allowed over strength of 5
-> in game the unit strength is effectively 25 (if the experience gained allows this) but only 20 is displayed.....although the game takes into account 25 during its calculation (say the unit's strength + over strength is 25, the unit looses 4 strength and 20 is still displayed and in the unit's description the strength indicated is 21)
. other example: I use the original eqp file but use the scenario editor to rais the over strength limit to say 20 and the unit will always display 20 (one it has gathered the required experience) even if its real strength is 22
My question is thus: Is there an in-game strengh limit display set?
By the way, I also for testing sake changed the units max strength to 50 and in-game the game engine effectively uses 50 in its calculation........although 20 is always displayed for units strengths which are over 20