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1.05 Editor not working
Posted: Fri Dec 09, 2011 5:13 am
by Razz1
Be careful...
I can not get existing saved scenarios to work in 1.05
Victory conditions do not appear and there is nothing you can do to get them to work.
Re: 1.05 Editor not working
Posted: Sat Dec 10, 2011 2:44 pm
by nikivdd
Razz1 wrote:Be careful...
I can not get existing saved scenarios to work in 1.05
Victory conditions do not appear and there is nothing you can do to get them to work.
Experiencing the same!
Posted: Sat Dec 10, 2011 3:57 pm
by Razz1
Thank you, as now I know... it is not me.
Note: We can still play the game as I am doing in MP now with Mikaan, but no victory conditions.
Posted: Sat Dec 10, 2011 4:23 pm
by nikivdd
Razz1 wrote:Thank you, as now I know... it is not me.
Note: We can still play the game as I am doing in MP now with Mikaan, but no victory conditions.
I'm having it with the (single-player) standalone scenario's.
Re: 1.05 Editor not working
Posted: Sat Dec 10, 2011 9:04 pm
by El_Condoro
Razz1 wrote:Be careful...
I can not get existing saved scenarios to work in 1.05
Victory conditions do not appear and there is nothing you can do to get them to work.
What are the 'symptoms' of this? When you say 'doesn't work' - what doesn't work? VCs don't appear? Where? All the stuff seems to be working OK in my 1.05 Editor, which is why I am asking.
Posted: Sat Dec 10, 2011 9:09 pm
by nikivdd
The victory conditions are not being displayed at each turn screen althou the victory requirements have been entered in the *.pzloc file.
Posted: Sat Dec 10, 2011 9:44 pm
by Razz1
Take a crap map or set up a new map. Save under 1.05 editor.
Play hot seat and you will see the editor is broken.
Posted: Sat Dec 10, 2011 9:53 pm
by El_Condoro
OK, I see that - not sure the editor is broken or the link between the pzloc and the display file (newturn.htm) is the problem, though. The scn I tested had the problem without saving it in 1.05.
[Edit]: for the devs.
pzloc file is being read for any scenario that appears in the list when choosing 'Scenario' or for campaign scenarios but NOT for Custom scenarios. When one is started the name and description are drawn in from the pzscn (which draws them from the pzloc when it is saved in the editor) but the victory conditions are completely blank. Tried to copy across a pzloc that works (such as Kursk.pzloc) but the problem remains the same when selected from Custom.
As a test I set up a dummy campaign with just one scenario - one that didn't work as a standalone Custom scenario - and the victory conditions did display.
Posted: Mon Dec 12, 2011 2:36 pm
by bebro
Did a short test myself, got no victory conditions pre-scenario start or between the turns to be shown. While playing they seemed to work all well though, I got a marginal victory like I had defined the conditions in the editor.
Edit: this was with a campaign scneario and GME being active, if that plays a role.
Posted: Tue Dec 13, 2011 12:24 pm
by Erik2
It looks like the 1.05 editor saves one version of the pzloc-file in the 'My Games -> scenario'-folder while the main program looks for and uses another version of the pzloc-file in the Data-folder.
So you need to copy this file from the scenario- to the data-folder.
Edit: I do have access to the victory conditions on my custom scenarios (saved under 1.05).
Posted: Tue Dec 13, 2011 12:52 pm
by El_Condoro
Good pick-up - that's what is happening. If I put the pzloc in the main Data folder the victory conditions display but with it only in the Scenario folder they don't.
Posted: Tue Dec 13, 2011 1:03 pm
by Rudankort
This is an issue with the game, not the editor...
Try this EXE:
http://www.rudankort.me/PanzerCorpsPzlocFix.zip
Does it work better for you?
Posted: Tue Dec 13, 2011 1:04 pm
by bebro
Hm, strange I don't have any PZLOCs for scenarios of my campain under My Games\Panzer Corps\Scenario.
Those I have under My Games\Panzer Corps\Mods\USMC\Data show correct dates for "changed" in the win explorer. Still after copying the files to GME's mod folder and enabling, the conditions are not shown when playing the campaign. Didn't test with custom scenarios only.
edit: didn't see the fix posted, trying now....
Posted: Tue Dec 13, 2011 1:32 pm
by Erik2
So I guess this means we only need to have our pzloc files in the scenario folder, right?
I'll test the exe-fix later today.
Thanks
Posted: Tue Dec 13, 2011 1:35 pm
by Rudankort
Erik wrote:
So I guess this means we only need to have our pzloc files in the scenario folder, right?
With the fixed version, yes.
Posted: Tue Dec 13, 2011 2:31 pm
by pcpilot
Ive moved the pzloc file in my scenario to the data folder and still not showing. I also tried the new exe. file. Doesnt seem to make a differance. Something Im missing? And please dont say my brain...thats already a known bug.
Posted: Tue Dec 13, 2011 4:08 pm
by Erik2
racketyjack wrote:Ive moved the pzloc file in my scenario to the data folder and still not showing. I also tried the new exe. file. Doesnt seem to make a differance. Something Im missing? And please dont say my brain...thats already a known bug.
I think you need to keep the file in the scenario folder (and delete the one in teh data folder).
This worked for me with the new exe.
Posted: Tue Dec 13, 2011 8:56 pm
by El_Condoro
With the pzscn and pzloc in the custom Scenario folder this fix works, at least for me.
Posted: Tue Dec 13, 2011 10:30 pm
by huertgenwald
Not for me.
Posted: Tue Dec 13, 2011 10:33 pm
by El_Condoro
The pzlocs ported over from the official Data folder will still have the IDS_ strings in them. Edit them and all text including victory conditions should appear at the beginning of a turn.