Supply, rail, etc. problem in the Caucasus
Posted: Mon Nov 28, 2011 9:59 pm
Guys,
As a general rule, when an attacker isolates ('pockets') an enemy zone, that zone is limited to whatever local supply source (usu a city) may be there, and the defender cannot rail move or build units within the isolated zone until he's able to re-connect it with the capital.
For example: During Barbarossa, the Axis do an armored pincer move and isolate Kiev and surrounding hexes from the rest of Russia--units in that area would get on ly supply '3' and be unable to rail; no new Russian units could be built in the isolated area.
There's a problem, though, with this in southern Russia. By taking the Rostov-Grozny line to the shores of the Caspian Sea, the Axis should be able to isolate Baku, etc. along the above lines. But because of the Allied supply '5' capitals in the Middle East, the Soviet player gets supply '4' in most of the isolated region, and what's more he can still rail and build within the isolated region.
I understand that originally the supply '5' capitals were established in Iraq in order to allow rail movement, but this is causing problems in southern Russia, as well as providing unrealistically high supply levels in the Allied-controlled Middle East. Is there no way to remedy this? Since it's now possible in the game to do rail movement in, for example, Finland, even when it's not connected with a major power capital, it seems that it should be possible to fix this--but then, I'm not a programmer.
As a general rule, when an attacker isolates ('pockets') an enemy zone, that zone is limited to whatever local supply source (usu a city) may be there, and the defender cannot rail move or build units within the isolated zone until he's able to re-connect it with the capital.
For example: During Barbarossa, the Axis do an armored pincer move and isolate Kiev and surrounding hexes from the rest of Russia--units in that area would get on ly supply '3' and be unable to rail; no new Russian units could be built in the isolated area.
There's a problem, though, with this in southern Russia. By taking the Rostov-Grozny line to the shores of the Caspian Sea, the Axis should be able to isolate Baku, etc. along the above lines. But because of the Allied supply '5' capitals in the Middle East, the Soviet player gets supply '4' in most of the isolated region, and what's more he can still rail and build within the isolated region.
I understand that originally the supply '5' capitals were established in Iraq in order to allow rail movement, but this is causing problems in southern Russia, as well as providing unrealistically high supply levels in the Allied-controlled Middle East. Is there no way to remedy this? Since it's now possible in the game to do rail movement in, for example, Finland, even when it's not connected with a major power capital, it seems that it should be possible to fix this--but then, I'm not a programmer.