Differences between difficulty levels
Posted: Tue Nov 22, 2011 6:07 pm
Time of Fury introduces 5 difficulty levels. Here is explanation f differences between them:
NORMAL - Basic and default difficulty, no impact on gameplay.
HARD - Gathered Production Points (PP) are lowered by 25%, Efficiency of units is decreased by 25%.
VERY HARD - Gathered Production Points (PP) are lowered by 50%, Efficiency of units is decreased by 50%.
EASY - Gathered Production Points (PP) are raised by 25%, Efficiency of units is increased by 25%.
VERY EASY - Gathered Production Points (PP) are raised by 50%, Efficiency of units is increased by 50%.
Important Note: Difficulty can be set independently for each country.
NORMAL - Basic and default difficulty, no impact on gameplay.
HARD - Gathered Production Points (PP) are lowered by 25%, Efficiency of units is decreased by 25%.
VERY HARD - Gathered Production Points (PP) are lowered by 50%, Efficiency of units is decreased by 50%.
EASY - Gathered Production Points (PP) are raised by 25%, Efficiency of units is increased by 25%.
VERY EASY - Gathered Production Points (PP) are raised by 50%, Efficiency of units is increased by 50%.
Important Note: Difficulty can be set independently for each country.