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My first campaign (FM, 39-45)

Posted: Fri Nov 11, 2011 9:04 am
by Ritterkreuz
Hi,
I am a big fan of PG1 and played PGDos, PGWin and PGF (also played AG, Scorched Earth and PGWest).
Not saying I am the best player ever, but I was more than experienced- I liked extenting the Berlin Last stand scenario to 255 moves with a hex editor or to play some scenarios in the custom made campaigns as standalone with only some auxilleries available- I like PG most when it is about crisis management.
Bottomline I was more than delighted to hear about PC although I run a family and a small business which does restrict me in playing time more than some of you guys.

My first attempt ended in France where I lost, actually I lost it in Norway when I had a decicive victory, but crippled my expensive airforce against the british navy and managed Low countries just (with three tanks only) and no prestige.
My principle is not save and replay, so a lost core-unit is a loss - that's war!

After I understood that some of my tricks from PG1 wouldn't work any more (which is a good thing) and how prestige works here, I had a good time with my second attempt.
I had decisive victories or was only one or two moves away in almost all scenarios, making sure I am not getting into the America-branch of the campaign tree (I dislike that idea).
My only error was that I had a decisive victory at Bagration which means I had no Russians to deal with any more. That was my favourite scenario since I had to sacrifice a lot (5 core units, among them one SE Tiger), swap my 3 Strat bombers into Elephants and repair most units with non-elite replacements to deal with the initial losses.I
only replayed Kursk to see whether a forced river crossing is better and Stalingrad because I won but was a bit sloppy late at night and this intersting scenario deserves a proper solution.

I believe key to success is a focus on artillery as you can see how many enemy-elements are supressed not able to bite back- I had 4 towed and 2 self propelled, 4 special purpose infantry, 3 fighters, 3 Tac bombers, 3 Strat bombers, 1 recon and the rest tanks (didn't need a second recon since one tank had two +1 spottings).
After I lost one core unit in each of the first three scenarios, they remained intact until Bagration 44.

Most of the new things I liked:
+new units (like armoured trains)
+new traain like thick forest
+new rules (no ZOC for aircraft)
+new graphics (even little details like the Eiffeltower or the horse-shoe)
+special capabilities
+updating units (although the values are not very well researched: you know e.g. that a IVJ is not as good as a IVH since they had to spare material? That was the whole idea of the IVJ)

Some things I realy disliked
-AI was as bad as PGF. Why can't it be at least like PGWin95?
-to few East front or in general late war scenarios
-boring play when all the computer does is purchasing AD, AT and ART to protect a city. How much more interesting were the Ardennes in PG1 with their 15Paras at Bastogne and the emty cities in the Hinterland?

Posted: Fri Nov 11, 2011 11:04 am
by VPaulus
Welcome to the forums.

Re: My first campaign (FM, 39-45)

Posted: Fri Nov 11, 2011 9:11 pm
by Kerensky
Ritterkreuz wrote:Most of the new things I liked:
+new units (like armoured trains)
+new traain like thick forest
+new rules (no ZOC for aircraft)
+new graphics (even little details like the Eiffeltower or the horse-shoe)
+special capabilities
+updating units (although the values are not very well researched: you know e.g. that a IVJ is not as good as a IVH since they had to spare material? That was the whole idea of the IVJ)

Some things I realy disliked
-AI was as bad as PGF. Why can't it be at least like PGWin95?
-to few East front or in general late war scenarios
-boring play when all the computer does is purchasing AD, AT and ART to protect a city. How much more interesting were the Ardennes in PG1 with their 15Paras at Bastogne and the emty cities in the Hinterland?
Welcome to the forum, and thanks for sharing your thoughts! :D

Although I must say... your list of negatives is valid.
However, have you taken a look at what the extra content we have developed (and are developing)?

Lackluster AI, lack of East Front battles, and uninteresting AI purchases have ALL been solved! :D
Announcement and explanation of DLC campaigns:
viewtopic.php?t=29126

User comments, tips, and advice:
viewtopic.php?t=29134
The most important tip I would add would be not to underestimate the AI's ability to make extremely powerful counter-attacks. None of the few counter-attacks you see in the main campaign can prepare you for the massive counter-thrusts you should expect in the DLC. Defensive fire from your artillery is instrumental to blunting these. Prepare accordingly.

Also, don't be surprised if you get some interesting new additions to your core by way of captured units.
Product pages:
http://slitherine.com/pzc_extras
http://slitherine.com/games/PzC_DLC_3

Re: My first campaign (FM, 39-45)

Posted: Fri Nov 11, 2011 11:03 pm
by Ritterkreuz
Kerensky wrote: Welcome to the forum, and thanks for sharing your thoughts! :D

Although I must say... your list of negatives is valid.
However, have you taken a look at what the extra content we have developed (and are developing)?

Lackluster AI, lack of East Front battles, and uninteresting AI purchases have ALL been solved! :D
Announcement and explanation of DLC campaigns:
viewtopic.php?t=29126

User comments, tips, and advice:
viewtopic.php?t=29134
The most important tip I would add would be not to underestimate the AI's ability to make extremely powerful counter-attacks. None of the few counter-attacks you see in the main campaign can prepare you for the massive counter-thrusts you should expect in the DLC. Defensive fire from your artillery is instrumental to blunting these. Prepare accordingly.

Also, don't be surprised if you get some interesting new additions to your core by way of captured units.
Product pages:
http://slitherine.com/pzc_extras
http://slitherine.com/games/PzC_DLC_3
Thanks for the kind invitation to the DLCs, no doubt I will get them since I think there's not much concerning Panzergeneral which I left out so far.
And to be quite honest, I believe those DLCs are rather cheap, less than a buck per scenatrio, where can I get more hours of fun for less money!

Posted: Fri Nov 11, 2011 11:19 pm
by Kerensky
Excellent, I hope you enjoy all our content (and there's some interesting user mods too!) and I look forward to reading more of your AARs. :)

Posted: Sun Nov 27, 2011 8:04 pm
by Ritterkreuz
Right now, I am playing DLC '39, I just finished Warsaw on FM.
I am very pleased with the DLC, it is worth every penny. Please do all other scenarios with so much care. At least I appreciate it a lot! :lol:

What I like:
+Mission objectives are motivating and less boring (destroy troop trains, surviving auxilliaries, capturing artillery etc)
+scenario design is very thoughtful (e.g. Modlin - made sure only one unit per turn could intrude in the back)
+scenarios requires careful planning, different approaches for different cities to be taken, not just rushing and attacking everything frontally
+less of stupid production af Antitank and Anti-Air around threatend cities
+AI isn't as frustrating as in Maingame, at least it's moving

What I dislike:
-still believe AI is not very clever (should you ever need advice, I did AI on conflict-simulations professionally)

Every second scenario I played twice because there was always a point when I knew I screwed it up, especially when I finished the scenario and had almost no prestige left to repair my units.
Despite luck didn't treat me very well, (no of my SE units was more than infantry, and all heroes of the war were just like Initiative+1 - I still remember my +1 +1 spotting tank from the maingame), I had a decisive victory in all I believe.


By now, I only have 3 tanks, will that bite back sooner or later? Any comments?

Posted: Sun Nov 27, 2011 8:34 pm
by Kerensky
Ritterkreuz wrote:By now, I only have 3 tanks, will that bite back sooner or later? Any comments?
Always great to hear more positive feedback, thanks for sharing! :)

As for the quote above, no you're alright with only 3. Poland/DLC 1939 places a lower emphasis on Tanks and Anti-tank units for a variety of reasons. (Allies don't have a lot of armor in DLC 1939, terrain is very rugged, such as Warsaw and all three Norway scenarios, and so on)

However you should definitely look to get more tanks, anti-tank, and 88s, especially in DLC 1940 and DLC 1941.
The Matilda II, Char B, T34s, and Kv1s are serious opponents, and best handled with tanks.

Sure Stukas are great (I recommend 2-4) but you can't always count on them when the weather fouls up!

Posted: Fri Dec 09, 2011 8:44 am
by Ritterkreuz
I finished DLC 39 and I liked and particularly the scenarios in Poland were nice to play since I found myself always low on prestige and the german Units were far away from being invincible which enforced careful planning.

I can't say the same about the Norwegian scenarios which I found too easy and not interesting to play - a kick-and-rush, most units just ran behind my spearheads without fighting (in that light I can't explain how I could lose a tank in Lillehammer scenario).

Fortunatly, fun came back in DLC 40 with its counterattacks-ver nice. Despite the disappointment that Eben-Emael was such an easy piece ( in reality, this was an operation that's been exercised over abnd over and the success still seemed like a miracle) I liked the interersting set-ups, like Sedan with its woods and crossing the Meuse.

I just wonder why after being low on prestige for such a long time (in Poland), I am, now at 4800 after Sedan.