Russian factory evacuation
Posted: Wed Nov 09, 2011 7:43 pm
We need to finalize this topic and come to a conclusion. Can you all please vote and post your opinion if you feel like it.
Transfer schedules at the end of the Russian turn
B. 3 per turn. Railcap reduced by 9 (from 14 to 5)
Turn 1: 0 (historical June 22)
Turn 2: 3 (historical July 12)
Turn 3: 3 (historical August 1)
Turn 4: 3 (historical August 21)
Turn 5: 3 (historial September 10)
C. 2 per turn. Railcap reduced by 6 (from 14 to 8 )
Turn 1: 0 (historical June 22)
Turn 2: 2 (historical July 12)
Turn 3: 2 (historical August 1)
Turn 4: 2 (historical August 21)
Turn 5: 2 (historical September 10)
Turn 6: 2 (historical September 30)
Turn 7: 2 (historical October 20)
Transfer will happen in the following priority sequence (each of these cities will get an increased production by 1)
1. Minsk
2. Odessa
3. Kiev
4. Smolensk
5. Dnepropetrovsk
6. Kirsk
7. Novgorod
8. Bryansk
9. Kharkov
10. Stalino
11. Kalinin
12. Rostov
Reserve transfers (only used if some of the above are captured before transfer):
13. Stalingrad
14. Leningrad
15. Moscow
16. Stalingrad
17. Leningrad
18. Moscow
Destination cities are (Omsk will get -5 PP, Gorki -2 PP and the others -1 PP at the start of the game or when I fix ongoing games):
1. Kuybychev
2. Chelyabinsk
3. Molotov
4. Kazan
5. Sverdlovsk
6. Gorki
7. Gorki
8. Omsk
9. Omsk
10. Omsk
11. Omsk
12. Omsk
So B hits harder on the railcap, but the transfer is done faster. Railcap cost per PP is 3.
Transfer schedules at the end of the Russian turn
B. 3 per turn. Railcap reduced by 9 (from 14 to 5)
Turn 1: 0 (historical June 22)
Turn 2: 3 (historical July 12)
Turn 3: 3 (historical August 1)
Turn 4: 3 (historical August 21)
Turn 5: 3 (historial September 10)
C. 2 per turn. Railcap reduced by 6 (from 14 to 8 )
Turn 1: 0 (historical June 22)
Turn 2: 2 (historical July 12)
Turn 3: 2 (historical August 1)
Turn 4: 2 (historical August 21)
Turn 5: 2 (historical September 10)
Turn 6: 2 (historical September 30)
Turn 7: 2 (historical October 20)
Transfer will happen in the following priority sequence (each of these cities will get an increased production by 1)
1. Minsk
2. Odessa
3. Kiev
4. Smolensk
5. Dnepropetrovsk
6. Kirsk
7. Novgorod
8. Bryansk
9. Kharkov
10. Stalino
11. Kalinin
12. Rostov
Reserve transfers (only used if some of the above are captured before transfer):
13. Stalingrad
14. Leningrad
15. Moscow
16. Stalingrad
17. Leningrad
18. Moscow
Destination cities are (Omsk will get -5 PP, Gorki -2 PP and the others -1 PP at the start of the game or when I fix ongoing games):
1. Kuybychev
2. Chelyabinsk
3. Molotov
4. Kazan
5. Sverdlovsk
6. Gorki
7. Gorki
8. Omsk
9. Omsk
10. Omsk
11. Omsk
12. Omsk
So B hits harder on the railcap, but the transfer is done faster. Railcap cost per PP is 3.