Page 1 of 1
Scenario to View the D&F Units
Posted: Mon Nov 07, 2011 1:50 am
by Old_Warrior
Rather than doing a hit or miss check of the units here is a scenario to be used with the Scenario Editor (only) so folks can check the icons. It is also useful for scenario designers that want to see what the units look like/values for each.
http://myweb.cableone.net/williampeters ... -Units.zip
Time permitting I will do one of these for each new module that comes out. I would also like to go back and do one for each of the modules that has been released as well.
I will post this scenario to the main FOG board once the module has been released. If anything it shows in all its glory the incredible work that the graphics team has done. Quite a pageantry of color.
Posted: Mon Nov 07, 2011 6:51 am
by Hoplite1963
What a good idea, thanks very much. Unfortunatly the link apears to be broken.
Posted: Mon Nov 07, 2011 7:11 am
by Old_Warrior
Dont click on the link. Grab all of the text, copy it and then paste and go in a new browser tab. I just checked it and it works fine that way. Too late for me to fix the name of the file. Will do that in the morning.
Posted: Mon Nov 07, 2011 9:53 am
by IainMcNeil
Link fixed - spaces in web links need to be changed to "%20"
Posted: Mon Nov 07, 2011 10:48 am
by Hoplite1963
Hi Keith
Thanks for that. Releasing a scenario of this type for each new module when it goes on sale, which all FOG owners with the latest upgrade can open as a head to head “new game” and have a look at could be a great way of encouraging people to buy the new module.
Regards
Ian
Posted: Mon Nov 07, 2011 2:47 pm
by Old_Warrior
This sort of scenario is a no-brainer for when a new module comes out. It would allow the beta team or programmers/game developers to look over the units and check them out in a systematic format. No hit or miss, all of the mistakes would be found in one or two reviews.
Thanks for fixing the link. I usually do not upload files that have spaces in them but for the sake of consistency will just leave this one named as it is.
Finding errors before the games go out is one of the biggest issues in game production. I go through this every time I release a game. Working on getting my fifth game out the door at present and there has never been a perfect release. (sigh) You always miss something. I have made order of battle view scenarios now for years and they really help not only get a good idea of the troops of both sides but also if there are image or unit value errors.
Glad to be of assistance!
