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Campaign 39, Manstein (SPOILERS)

Posted: Wed Nov 02, 2011 8:48 pm
by deducter
For those of you who are not interested in spoilers for the new DLC, DO NOT READ.

For everyone else, since there is some issues with modding with the new patch, plus with the release of the DLCs, I have stopped work on my project for now and decided to post a AAR of a new playthrough of the DLCs. Manstein difficulty can be very intense with the dynamic AI, so let's see how I do.

Campaign 39 Mission 1: Poznan

I have arrived to assume command of forces attacking Poznan on the opening day of the Polish campaign. Most of our forces are in the south, while a single recon unit is in the north near Frankfurt.

Using what prestige I have, I requested a Bf109 and a 7.5 cm FK 16 nA for the southern group, and a 10.5 cm leFH 18 and another Wehrmacht infantry for the northern group.

The unprepared Polish planes are easily shot down, and the Polish air force at the border destroyed within a few hours of combat.

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A combination of 87B dive bombers and our Panzer IA tanks easily crush Polish cavalry.

A Polish counterattack delays the advance near Zielona Gora. They even take back their air fields temporarily. Our mountaineer brigade has been diverted to assist. For the most part, our force there is in a holding position, there’s no pressing need to advance quickly in that sector.

Within a day, our forces reached Konin while capturing airfields along the way. Konin falls quickly. The Polish forces near Zielona are eventually destroyed, and all units then converged upon Poznan, where the Polish crushed many reinforcements, including anticraft guns and artillery. Luftwaffe support is unnecessary, as our artillery pounds the Polish defenders into mass surrenders.

DV 14/14.

Notes: The rule change for AT, -3 initiative overall, is felt very strongly in infantry vs. AT combat. Now infantry perform much better.

Posted: Wed Nov 02, 2011 10:06 pm
by deducter
Mission 2: Danzig South

Despite my impressive victory, I did not quite have enough prestige to request the best equipment from High Command. I shall have to make do mostly with what I have.

An artillery is upgraded to the 10.5 cm leFH, and I request additional manpower and equipment for all of my artillery. I obtain an 88 Flak, for use as an antitank unit. I also secure a second Ju-87B from High Command. I unfortunately do not have the resources to request any other bombers, but High Command assures me that the Polish air force in the region is crippled, so I deploy one of my two fighters and both of my Stukas. No motorized transports are affordable for my infantry. I left one core slot open.

The initial advance was easy, but several hours into the battle, the Polish launch a counterattack along the entire front. Cavalry attacks in the north even manage to destroy an auxiliary infantry. It was only now that I remembered I can secure an additional unit from High Command, and since I only have two panzers, I request a Panzer IIC for use as an anti-armor unit.

The Polish attacks in the south are mostly broken up by Stukas bombings and artillery barrages. The 88 easily deals with the Polish 7TP tank.

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Still, the Polish attacks are intense, and things become critical in some sectors. A Polish cavalry charge even destroys my own infantry equipped with trucks. Fortunately I have enough prestige at this point to secure an additional motorized infantry brigade.

Eventually the Polish run out of forces to counterattack, and I go on the offensive, crossing the Vistula and taking all of my objectives. In the last few hours, the Poles desperately try to use new tankettes to push back my advances, but it is all for naught.

DV 14/14.

Notes: More expensive Stukas make it harder to just get as many as I want and overstrength them without thinking.

Posted: Thu Nov 03, 2011 3:55 am
by deducter
Mission 3: Lodz

I finally have enough prestige from high command to secure additional manpower for all of my experienced brigades, including my Ju-87Bs, which have been incredibly useful. I request a He-111 bomber and motorized transport for all infantry except my mountaineer brigade.

I deploy no fighters, for the Polish air force should still be crippled.

Saving the 10th Army Panzers should not be too difficult, for I will give them orders to assume a defensive posture until my relief forces arrive. They will then be useful for the drive on Lodz too.

I take a risk with my Stuka, betting that I can capture the Polish airfield near the 10th Army panzers before my planes run out of fuel.

With Stukas assistance, the 10th army destroys two brigades of Polish cavalry. Their antitank units may be powerful against the German panzers, but they move too slowly. A few Stuka attacks weakened them, and infantry quickly mopped them up too, and the nearby airfield taken just in time.

My recon forces show that Lodz is heavily defended in the west. Such defenses are best bypassed.

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One of the 10th Army P38(t)A was destroyed by a clever Polish pincer attack, with two units on opposite sides of the panzer. Still, this small tactical victory only delayed the inevitable Polish defeat,.

Once the threat to the 10th Army was cleared, the advance was simple. An interdicting mountaineer unit was easily destroyed, and panzers poured into the rear of the Polish position, bypassing the many strongpoints at the front.

Lodz was strongly defended, but the other Polish cities were not. Heavy artillery bombardment resulted in several Polish surrenders at Lodz, and panzers occupied the Lodz airfield, preventing Polish reinforcements from arriving. It took several hours of bitter fighting, but the city eventually fell. The remaining Polish cities were lightly guarded and easily taken by a secondary force.

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DV 12/13.

Posted: Thu Nov 03, 2011 8:13 pm
by deducter
Mission 4: Piatek

I requested an additional Bf109 and a standard pioneer from High Command. I deploy near each bridge with close terrain an infantry, a AT, and an ART unit. I do not actually attempt to hold most of these bridges. I also have a PzI and P(t)38 to help shore up defenses where needed.

First the Polish launch several strong attacks in the central area. Stuka bombings and Bf109 strafings of Polish units attempting to cross the river inflict high casualties. This is followed by an artillery barrage and an infantry attack, and the Polish unit is destroyed or forced to retreat.

Their initial thrust having failed, the Poles mass up a huge force in the east, near Ozorkow. Their infantry approach the city from the north and west, but they do not attempt to actually attack for the most part. An extended spell of rain resulted in muddy conditions for several hours, helping to slow advancing Polish forces, but also hindering defensive efforts.

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Muddy terrain hampers operations.

A second artillery brigade was diverted to the area to help defend, and heavy bombardment in addition to assaults forced some Polish units to surrender. Still, so numerous was the Polish army that the defenders came close to running out of ammunition, and was even forced to evacuate the city temporarily, although fortunately a mountaineer unit could be transferred over to hold the line.

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Heavy Polish assault in the east.
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Stukas in conjunction with the 88 PaK destroying Polish armor.

But even as the crisis grew worse in the east, the Poles launch a massive attack in the west, and there are precious few units in the area to defend. A P(t)38 and the 88 was rushed to the area, while the remaining units did their best to defend, even falling back from Lowicz as necessary. The front was thinly held until the 88 arrived, and the Polish tanks gradually destroyed.

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Polish forces approach in the west.
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Polish forces continue their assault in the east, forcing German forces to pull back temporarily.
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German units falling back from Lowicz.

Just as the attacks were beaten back in the west and the east, another Polish force charged at the central bridgeheads again. An intense battle broke out, and German forces struggled to push the Polish units, including a 20 strength cavalry brigade, back across the bridgeheads. However, the bridges only need to be held on the last turn, not any beforehand. Hence, German units positioned themselves in reach of every bridge and launched a concerted attack, taking back all objectives at the last moment and securing complete victory.

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Before the German counterattack.
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After the German counterattack.

DV 20/20.

Posted: Sun Nov 06, 2011 7:48 pm
by deducter
Mission 5: Kampinsoka Forest

While the forces under my command have dealt the Poles several losses, they are far from finished. Their forces are gathering outside of Warsaw, preparing to reinforce the city, and High Command has tasked me to destroy the Polish trains gathered in Kampinsoka Forest.

I requested a sturmpanzer and attached it along with a panzer, another artillery, and several infantry to the southern group. Their objective is to dash for Grodzisk Mazowiecki and seize the city along with its airfield. They will then strike north towards Turskaw. All other units are concentrated in the middle and will be advancing towards Gorki and Kampinos.

Note: Due to the high strength of the Polish trains on this difficulty, they are not simply destroyed or forced to surrender with one attack. It’ll generally require an air attack or an artillery bombardment followed by an attack to force a surrender, and the turn limit is fairly tight.

The initial offensive goes fairly well, but the Polish stiffen their resistance on the east bank of the Bzura River. Only a sustained aerial offensive and artillery barrage allow the German units to cross the river, despite fierce counterattacks. Infantry performs particularly well in forests. During one of these engagements, Bernd Huber, a corporal with the 10th Gebirgsjäger brigade distinguished himself by bravely attacking an entrenched Polish position, inspiring the other soldiers with his actions.

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Heavy polish resistance on the eastern bank of the Bzura.

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German hero, awarded the Iron Cross, Second Class.

In the east, the Poles launch an impressive flanking maneuver with a tankette and catch an artillery brigade off-guard. The situation was stabilized, though, by calling in a Stuka and driving the tankette into a nearby forest with the P(t)38, whereupon an infantry finished it off.

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Good Polish counterattack.

Note: Infantry shoot at each other’s close defense in close terrain, which has the effect of inflicting more damage compared to fighting on clear terrain. It’s a significant difference at this difficulty. The battles were fierce, but there were not particularly interesting details, as it was more of a slugfest than a panzer drive.

The Polish cavalry launched another charge near Turskaw, but the sturmpanzer helped considerably in breaking up the Polish assaults.

Interestingly enough, the Polish diverted two tanks all the way around the north to seize some non-objective German cities in the rear. This did force me to divert some units back to guard Kampinos after I seized it, but by then I had already seized the other objectives and was close to finishing off the last railway cars.

In the end, the Polish put up an admirable fight, but it was not enough.

DV 16/16.

Posted: Sun Nov 06, 2011 8:01 pm
by Kerensky
Stop being a nice guy and sharing all this information. Get back to work and Manstein it up for DLC 1941! :D

But seriously, it's very interesting how Piatek changes on Manstein. There's really no opportunity to cross the Bzura River at all.

Posted: Tue Nov 08, 2011 7:15 pm
by deducter
Mission 6: Modlin

The Polish fort at Modlin is expected to be difficult to take by a direct assault. It is believed that the Poles possess three very powerful artillery batteries that can make short work of any advancing German forces. The supply of the forts must first be disrupted, and only then could a direct assault be successful. Because of its usefulness in siege battles, another He-111 bomber was requested from High Command to assist with bombarding the Polish positions. I did not deploy all of my units however, and in fact could deploy up to one more brigade if I so desired.

The initial advance towards the Polish positions was not met by significant opposition. The cities of Ciechanow, Mlawa, and Pultusk were easily taken. This gave me enough prestige to request a second sturmpanzer from High Command. I diverted a secondary force to flank Modlin from the east by crossing the Bug River, while the bulk of my army attacked Modlin from the front.

Outside of Modlin, there were many entrenched units, along with strongpoints and tanks. The 88 was invaluable here, as it is very effective against both armor and bunkers. The bulk of the German artillery was deployed here.

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Entrenched Polish forces north of Modlin.

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German units preparing for the main attack.

After the units entrenched in the forests north of Modlin were cleared out, all units launched a massive assault on the fortress, including He-111s disrupting the supply of the Polish artillery platforms. The intense Polish bombardment destroyed two brigades of pioneers, and I was forced to request two more from High Command. It is impossible to describe in detail all of the fierce battles, but the key to victory was to launch a massive, simultaneous attack, while bombarding away the ammunition of the Polish batteries. The Polish armored train “Death” was forced to surrender by German 88 guns, as was the Polish infantry, then Modlin fortress HQ was destroyed. Lastly, the main Modlin fort was taken after its ammunition exhausted.

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Heavy bombardment disrupts Polish ammunition supply.

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German flanking force south of the Bug River.

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The attack begins!

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Fierce Polish resistance.

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Modlin city taken, the fort fell soon after.

I wonder if it might not have been wiser simply to seize objectives outside of Modlin, while leaving the fortress besieged. The Poles would have surrendered sooner or later, on account of their hopeless strategic situation, and Germany would not have lost two battalions of combat engineers. Unfortunately, there is no time for second thoughts, for the assault on Warsaw must begin!

DV 16/17.

Posted: Wed Nov 09, 2011 6:27 pm
by deducter
Mission 7: Warsaw South

Warsaw, the Polish capital, is indeed a sprawling metropolis. Since the start of Fall Weiss, the Poles have had ample time to reinforce the defenses of Warsaw, and the city is now surrounded by fortifications and entrenched with an entire Polish army.

I deploy all three Bf-109s, for the Poles are expected to fly sorties until their remaining planes are shot down. I deploy one Ju-87B and one He-111, and fortunately High Command has given me some auxiliary bombers, in addition to some ground forces deployed north of the Vistula.

Since Warsaw is so heavily fortified, what is needed is additional artillery. Fortunately, the Poles have left some artillery lightly guarded in towns to the east. Most of the northern auxiliary force and a small southern detachment are sent in that direction to seize the Polish artillery, while the bulk of my core forces are sent to attack Warsaw from the south.

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German battle plan.

There was little ground resistance on the initial approach to Warsaw. However, many well-entrenched Polish infantry were found. Rooting them out will take time and serious firepower. The advance slows to a crawl as green pioneers and the elite Gebirgsjäger launch their attacks, backed up by three German artillery battalions.

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P(t)38 vs Polish tankette.

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The initial assault on southern Warsaw.

The Poles did fly some sorties, but the Bf109s made short work of the three squadrons of obsolete enemy fighters and one squadron of bombers. After that, barring the occasional antiaircraft gun fire, the Luftwaffe bombarded Warsaw at will. Bombers attacked vulnerable targets such as artillery and tanks, while fighters assisted by strafing entrenched infantry.

The two forces sent east had little difficulty to seizing the outlying Polish cities, although it did take some time to do so. Auxiliary forces were sent to man the captured artillery, which were quickly organized into several battalions. One was sent back over the Vistula into western Warsaw, while the rest were concentrated in the east.

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The assault begins in earnest, assisted by captured artillery.

With the assistance of the captured artSillery, German infantry slowly but surely destroyed every pocket of Polish resistance. The strongpoints in the city were particularly tough, and required the combined efforts of artillery, bombers, pioneers, and the trusty 88 gun, now converted for bunker-busting duties.

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The assault conintues. Parts of southern Warsaw has fallen.

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Central Warsaw taken. Significant Polish resistance remains.

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The last bastion of Polish fighters holds out in the northwestern part of the city.

After bitter house-to-house fighting, the Wehrmacht seized control of all major districts of Warsaw, without incurring any losses to core forces. A few pockets of Polish resistance remained in the northern fringes of the city, but they surrendered soon after. Fall Weiss has been a complete success.

DV 20/20.

Posted: Thu Nov 10, 2011 8:00 pm
by deducter
Mission 8: Spoils of War

Note 1: Welcome to Hell. For those who think the game is too easy, or the AI incapable of playing a good offensive game, try this scenario on Manstein.

After the Polish campaign, most of my men are ready to return to Germany for a period of rest. But just then, a Russian general, our erstwhile allies, offered me a duel. We will fight over the territory between Brest-Litovsk and Warsaw, and to the victor goes the spoils. I accept the offer, but most of my men are exhausted from a month of campaigning, so I request some fresh recruits and Panzer Is from High Command. To supplement these forces, veteran air units and artillery are deployed, along with the gun crew of the 88. My veterans are kept in reserve, to be activated should the need arise. The captured Polish artillery was returned to High Command in exchange for some extra prestige.

High Command has also placed significant auxiliary forces at my command, including Panzer Is retrofitted with a powerful antitank gun. These are known as “Panzerjägers.” There are also some auxiliary cavalry, a mobile AA gun, and a He-111. These forces should be sufficient to destroy the Russians. How much resistance could these they possibly put up anyway?

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German deployment.

As the battle started, a Stuka caught a Soviet artillery in the open and inflicted significant damage. Meanwhile, German infantry marched forward, for no trucks could be spared. The Bf-109s isolate and destroy a Soviet fighter, and finished off the bomber next. Things seemed to go well at first, but soon enough I was disabused of the notion of a quick victory.

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Bf-109 vs. I-16.

On the ground came a nasty shock, as repeated attacks by Soviet forces, including infantry and an armored car, destroyed an auxiliary Panzgerjäger, despite it being covered by artillery. Clearly the Soviet forces are not to be underestimated. In the south, German forces that took Zelechow spot Soviet recon units, infantry, and artillery, and are forced to pull back to Pilawa. In the north, Wegrow was taken, albeit with losses. The city was garrisoned by infantry, and flanked by the remaining Panzerjäger. Heavy fighting broke out in the hills and forests southwest of Wegrow, with numerous German brigades destroyed in brutal fighting. The Soviets were willing to brave artillery fire and attack German infantry, often with success. One infantry assault even destroyed an isolated Panzer I in the open. Yet I had sufficient prestige to request more fresh recruits from High Command, assuring them that this was only a “wargame.”

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The Red Army is innumerable.

The Soviets launched several waves of attacks, including sending the dreaded T-26 tank, which could only be damaged in close terrain or by the 88 gun. Even their armor cars are more or less invincible except to the 88. Fortunately, the Luftwaffe is vastly superior to the Red Air Force, and Stukas in particular capable of inflicting great damage on Soviet armor. A combination of Stukas, artillery, and infantry attacks were needed to destroy most forces, even their basic regulars and cavalry. Results were best if the Soviet infantry could be forced into close terrain, although on several occasions Soviet brigades escaped with only a battalion, only to be fully reinforced in short order.

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Trucks are vulnerable to strafing by fighters.

Heavy fighting in the forests and hills near Minsk Mazowiecki saw the destruction of many German infantry brigades, and at one point, heavy damage to field artillery and the 88 gun. Only desperate fighting by German forces prevented the Soviets from capturing the city.

After the initial Soviet attack was managed, although hardly beaten back, a wave of T-26s charged forward. Fortunately, they stumbled into the forest near Wegrow, whereupon concentrated attacks eventually destroyed them. Next came a wave of BT-7s from the south, which fortunately came within range of the 88 gun, which was able to deal with them in short order. Each wave was accompanied by seemingly endless Red Army infantry and cavalry, with some artillery and recon cars for support. Several times German forces had to retreat from Wegrow to a more manageable position.

Most of the auxiliary brigades were eventually lost, until only a single Panzerjäger remained. The Soviets also scrambled additional fighters, which proved difficult for the now weakened Bf-109s to shoot down. One particularly annoying squadron of I-16 could not be fully destroyed despite two separate attempts to surround and engage it. The green Wehrmacht and Panzer Is performed well, although they suffered horrendous losses. I eventually ran low on prestige and was forced to call up my veterans from the reserves to join the fighting. Yet the losses continued. The veteran Panzer IB, which had survived the entire Polish campaign, was destroyed by Russian tanks.

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More aerial combat.

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No German gains despite days of fighting.

The battle was so desperate at times that I held onto only one objective. A Russian cavalry brigade even managed to enter Warsaw, though fortunately I was able to deploy additional reserves in time to destroy it and take back Warsaw.

The Red Army was clearly vastly superior to the Poles. I had begun to despair of victory, for I controlled at most two of the seven objectives during these days of fierce fighting. Even as I cleared out the many previous Russian brigades, Lieutenant Mikhailovich, a deputy of the opposing commander, led one final Soviet assault, which included infantry and yet more BT-7 tanks. The lieutenant himself commanded a monstrous contraception that I later learned was a “KV2” tank. The power of the tank was incredible, and its armor all but invincible. It easily rolled over all opposition and took Wegrow. Yet, though the tank seemed invincible, it had one fatal weakness: it did not possess much ammunition. After several engagements with the tank, I ordered a brave battalion of Gebirgsjager, the only survivor of its brigade, to attack in order to exhaust the KV2’s ammunition. It was not easy to send these men to their demise, but their sacrifice opened up the opportunity to surround the Russian monstrosity, and under the bombardment of all available German artillery and air units, the 88 gun forced the surrender of this beast.

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KV2 taken down.

Meanwhile, a Panzer I had captured Zelechow, bypassing nearby Soviet artillery. It was sent to Radzyn Podlaski, where it spotted some Soviet regulars guarding the city. It stayed near the city, to lure the regular to attack. The Soviet infantry indeed took the bait and attacked, destroying the panzer, but this left the city open for the auxiliary Panzerjäger to seize. Wegrow was also taken from the last time. At this point, both the Russian and German forces are exhausted from the fighting, thus the Russian Commander and myself agree to end our battle. Since I held more objectives, I eked out a marginal victory.

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Zelechow captured.

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Radzyn Podlaski and Wegrow captured.

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Losses before.

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Losses after. More losses were taken here than in the entire Polish campaign.

Much intelligence was gleaned from this battle, including Soviet battle doctrine and their advanced armor prototype. We must focus on defeating the Allies before we can even contemplate war with the Soviets. I fear the day should that war break out.

Note 2: The reason I didn’t deploy any core infantry/tanks was that I knew I was going to lose them. The reason why I got Panzer Is instead of better tanks is that they are cheap, and they have the same ground defense as every other German tank at this point. I suffered in this scenario double the losses than all previous 7 combined.

Note 3: I had 2.3k prestige to start. I ended the scenario with around 400, dipping as low as 100 at one point.

Note 4: The AI should be programmed to garrison the VH cities with its units, not park them next to the city. Without that flaw, I would not have won MV.

MV 21/21. Barely.

Posted: Fri Nov 11, 2011 3:59 am
by Kerensky
I have to admit, on my latest Manstein play through of DLC 1939... I skipped Spoils of War. Shame on me. :(
It's really, I mean REALLY, as hard as deducter is saying it is.

And people wonder why Oslo and the other two following Norway scenarios are so easy.... because Spoils of War is BRUTAL on the highest difficulty settings, we need time to put our cores back together!! lol

Posted: Fri Nov 11, 2011 8:56 pm
by deducter
Mission 9: Oslo

After the very successful Polish campaign, barring that little skirmish with the Russians, my men and I enjoyed several months of well-deserved rest. High Command proposed peace to the Allies, who rejected the offer. They seemed determined to continue the war. They even decided to launch a preemptive invasion of Norway, threatening to cut off the import of Swedish ore, which accounts for 60% of Germany’s needs! High Command drafted the plan for the invasion of Norway, Fall Weserübung. My forces have been tasked with spearheading the invasion at the Norwegian capital, Oslo.

Several Kriegsmarine vessels have been placed at my command, including the light cruisers Leipzig and Emden. The heavy cruiser Blücher is also available, yet it somehow got itself trapped by naval mines in range of the batteries of Oscarsborg fortress! If German forces do not reach there soon, the ship will almost certainly be sunk.

Because I have naval support, I do not deploy as many artillery pieces, and because of the need to deal with the Oscarsborg fortress, I deploy two He-111. I requested a brigade of fallschirmjäger from High Command. Otherwise I use all veterans from the Polish campaign. The paratroopers are not only useful for seizing control of far-off objectives, but they are exceptionally well trained and suited for attacking enemy infantry and fortifications.

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Norwegian AA gun destroyed.

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Gunboats are suited for attacking and exhausting the ammunition of Norwegian troops. They also prevent resupply.

As the troop transports approached their positions, a small force already on land approached and seized Larvik from the south. Particularly helpful was the guns of the light cruisers, which when combined with air power proved devastating to Norwegian defenses.

Meanwhile, a brigade of auxiliary fallischarmjäger was sent to the coast near Oscarsborg fortress. Fortunately rain delayed the need to deploy them for a few hours, as the Blücher could hide outside the range of Norwegian guns during bad weather. A massive aerial bombardment followed, and most of the ammunition of the fortresses were eventually exhausted. This made them easy targets for the paratroopers and combat engineers. The fortresses did fire a few shots at the auxiliary paratroopers, and destroyed a brigade of pioneers was destroyed, but otherwise left the Blücher alone.

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Paratroopers arrive at Oscarsborg fortress. The Blücher hiding out of spotting range of Norwegian units.

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The assault on Oscarsborg fortress.

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Oscarsborg nearly taken.

After the fortress at Oscarsborg fell, the rest of the battle was simple enough. The Norwegians were disorganized and could mount no counter attack, while German forces raced ahead to all of their cities to prevent them from reinforcing their positions. Oslo fell and the Blücher saved, an auspicious start to the Norwegian campaign.

DV 14/14.

Posted: Sat Nov 12, 2011 6:43 pm
by deducter
Mission 10: Lillehammer

Our prewar intelligence was correct, the Allies have decided to invade Norway after all! Already British forces are rushing to Lillehammer to occupy it. Thus, my forces have been tasked with “liberating” the town from the hands of the British.

Being this far north, the weather is terrible and the ground still in the grips of winter. The terrain is also rough, with many mountains and forests. A slow, cautious approach is best.

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Lillehammer defenders.

The eastern approach to Lillehammer is only lightly guarded, albeit well-fortified. Repeated artillery bombardments and aerial attacks are critical to a successful advance.

The western approach is much more heavily guarded, and made difficult by the mountains with only a single passable road. The Norwegians sent several brigades of mountaineers to counterattack. Fortunately, the Norwegian forces trapped themselves in a patch of dense forest, where after artillery bombardment they were forced to surrender. This repeated itself several times, and included the destruction of a brigade of British cruiser tanks. Still, the counterattacks were fierce, and a German infantry brigade was lost in fighting. The determination of the German infantry prevailed, however, and all Allied forces were eventually cleared out, freeing the western approach to Lillehammer.

Note: 15 engineer strength vs 7 strength Wehrmacht infantry, despite artillery cover, results in the destruction of my poor infantry, because the battle took place in close terrain.

The battle for Lillehammer was not particularly fierce, since now all artillery brigades were in range. The constant shelling so disturbed the Allied soldiers that they surrendered en masse. One interesting find was a brigade of British Matilda I tanks, which despite being heavily armored was only equipped with a light machine gun, no better than our Panzer Is. The tank brigade was impervious to all weapons except for the 88 gun, which was brought up to destroy it.

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Lillehammer taken.

A great victory, marred only by the loss of an infantry brigade.

Posted: Sun Nov 13, 2011 7:44 pm
by deducter
Mission 11: Narvik

The Allies have been driven to Narvik, the port from which Swedish ore is exported to Germany. Instead of withdrawing, the Allies have doubled down, bringing in even more reinforcements. The British even dispatched an entire fleet, with the battleship Warspite, the heavy cruiser Deveonshire, and the carrier Glorious, to the region. To counter this threat, significant elements of the Kriegsmarine has been placed at our disposal, including the battlecruisers Scharnhorst and Gneisenau, the heavy cruiser Admiral Hipper, and various screening vessels.

I also received a much needed brigade of SE Grenadiers, which have superb offensive capabilities. They even come with their own half-track transports. I also decided to equip my paratroopers with half-tracks, to use as elite assault infantry. This is the first SE unit assigned to my command thus far.

I deploy four squadrons of fighters and three of strategic bombers, including one of the new Ju-88 bombers. Their primary mission is to assist with the destruction of the British fleet, and once that is accomplished, they will turn their attention to Narvik.

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The naval battle, in progress.

The naval battle was fierce, and what the British lacked in capital ships they made up in their overwhelming superiority in destroyers. The German battlecruisers turned their guns on the smaller British ships, sinking many from great range. Three squadrons of bombers, 2 of elite He-111s and 1 of green Ju-88s, assisted in the destruction of the British fleet. The bombers concentrated on the capital ships, diverting to destroyers when no capital ships are in spotting range. The naval battle lasted several days, but all British ships were eventually destroyed. A German U-boat even trapped the HMS Warspite in a fjord and sunk the British ship without fear of retaliation.

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The hapless HMS Warspite. The captain clearly was not the finest in the Royal Navy.

The British scrambled some air units, but their hurricanes and bombers were easily shot down. However, British Spitfires proved to be the equal of the Bf-109s, and only a concentrated attack by all available fighters succeed in bringing them down. Once the British air force was wiped out, the Luftwaffe once more possessed complete air superiority.

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Spitfires vs Bf-109s.

On the ground, German forces were too eager to advance and underestimated the Allied opposition. One artillery brigade was caught in transit by a British destroyer and Norwegian mountaineers and completely wiped out. A reserve sturmpanzer brigade was immediately deployed. Otherwise, the advance to Narvik was uneventful, and German forces arrived at the outskirts of the city without significant opposition, linking up with the auxiliary units in the region.

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Allied counterattack.

Once the naval battle was won, however, all three German capital ships steamed into Narvik harbor, and with their assistance the German forces launched a massive concerted attack. Many British and Norwegian units surrendered under the relentless onslaught, but others continued to launch desperate counterattacks. Sadly, a brigade of Gebirgsjäger, veterans of the Polish campaign, were lost to determined Norwegian counterattacks in the mountains east of Narvik. Among the casualties was Corporal Bernd Huber, whose bravery inspired the entire brigade back during the fighting in Kampinsoka Forest.

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Narvik defenses.

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British AT brigade about to surrender.

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The core Gebirgsjäger was destroyed in a counterattack.

In hindsight, there was no need for such an aggressive push, for Narvik was ultimately seized well ahead of the time allotted by High Command. A slower, more cautious approach would’ve significantly reduced casualties.

There is little time to celebrate the successful conclusion of the Norwegian campaign, for Operation Fall Gelb is scheduled to start in less than a month!

Note 1: I probably shouldn’t have bought that extra fighter, ah well.

Note 2: I played somewhat sloppily, losing 2 units that I should not have lost. Do not underestimate the AI. If I advanced slower, I would’ve been fine.

DV 14/18.

Posted: Tue Nov 15, 2011 7:50 am
by Kerensky
Do you have a casualty report for 1939 only? I'd be interested to compare against my report.

BTW I lost TWO BF-109s on that Narvik scenario (back luck attacking the spitfire, and then again when the AD gun under it fired, and then AGAIN for my 2nd 109)... and I didn't even kill that @$%^ Spitfire.

Posted: Tue Nov 15, 2011 7:44 pm
by deducter
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From Turn 1 of Eben-Emael

Edit: I think I got lucky attacking the Spitfire, I did 6 damage with my first attack and took like 1 damage.

I'd argue that losing an artillery by needlessly moving it to the front of the advance is worse.

Posted: Tue Nov 15, 2011 8:09 pm
by Kerensky
Very interesting...

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And you can see my 2 dead 109s there. I had them since Poznan and Piatek! Proof I don't save/load cheat right there. :P
I did skip Spoils of War though.... because I promised myself I wouldn't save/load cheat. lols

Posted: Tue Nov 15, 2011 8:18 pm
by deducter
I actually completed Spoils of War through the first time, without saving/reloading of course, but it took me about 20 minutes to play each turn, because I had to think very carefully about every move. It was very exhausting. I was convinced I wouldn't win until I saw the AI left one of the VH open, and that was when I made my move with the panzerjager.

I do admit to actually restarting some of these scenarios to achieve DV, since part of the purpose here is to demonstrate DV is possible without significant losses for most scenarios. Modlin I restarted twice, because one time I couldn't destroy Modlin fortress HQ, and the second time I couldn't destroy the 17 Modlin fort. Ironically I ended up losing more units on my reported playthrough, because I was less cautious on that attempt.

Posted: Wed Nov 16, 2011 7:41 pm
by Shrike
Thank God! You guys are human after all :lol:

Posted: Wed Nov 16, 2011 8:34 pm
by Kerensky
Shrike wrote:Thank God! You guys are human after all :lol:
Heheh well we realize that when you cheat to win, you don't actually get better. You just win.
The only way to really get better is to accept the reality of loss (can't always win) and learn from your mistakes.

Posted: Wed Nov 16, 2011 8:44 pm
by deducter
Losing that artillery in Narvik was stupid, but ah well. Don't put trucks in front of your tanks.

Saving/reloading is definitely cheating. As for restarting a scenario, it's arguable that it's cheating from a "campaign" point of view. Manstein is very difficult without spoiler information (which I have from previous playthroughs). I could just win some MVs and some DVs, and maybe that'd be more interesting for reporting purposes.

Keep in mind my casualties are lower probably because I play carefully and slower for the purposes of these AARs. I tend to lose more units if I play faster.