Please comment: Unit stats on large counters
Posted: Wed Nov 02, 2011 1:11 pm
Leridano has altered his large counters and we're now experimenting with adding the most important unit stats to the counter shown at zoom level 3. I would therefore want your comments on which values you feel is the most important to show on the counters. Those can be separate for each unit type.
I will check how many values we can actually show. It may be different for each type because of room. So I want you to suggest a priority list of values per type and I will try to add as many I find room for.
This is one example.
Garrison / Corps / Mech / Armor:
1. Ground Attack.
2. Ground Defense
3. Survivability (or Shock Attack?)
I will check how many values we can actually show. It may be different for each type because of room. So I want you to suggest a priority list of values per type and I will try to add as many I find room for.
This is one example.
Garrison / Corps / Mech / Armor:
1. Ground Attack.
2. Ground Defense
3. Survivability (or Shock Attack?)