Please vote: Sub attack vs convoys
Posted: Sat Oct 29, 2011 6:39 pm
One problem with the sub attacks is that they attack against very weak transports and the max damage they can make is 14 per attack. The reason is a limitation in the game engine because you inflict one damage per hit. You get 4 dice + 1 per sub step so you can max get 14 dice. This means the damage you can inflict is max 14 per attack.
What if we instead change this to the following.
Convoy damage = number of hits * (1 + sub tech / 3 (rounded down))
Sub tech 0: dmg = number of hits
Sub tech 1: dmg = number of hits
Sub tech 2: dmg = number of hits
Sub tech 3: dmg = 2 * number of hits
Sub tech 4: dmg = 2 * number of hits
Sub tech 5: dmg = 2 * number of hits
Sub tech 6: dmg = 3 * number of hits
Since max hits is 14 it means the max damage per sub attack is 14 for tech 0-2, 28 for tech 3-5 and 42 for tech 6
It takes awhile for the Axis to get sub tech 3 and that means the Allies have time to build DD's to escort their convoys. If they ignore it then the subs will must faster sink the bigger convoys.
Please notice that this only applies to convoy attack and not sub vs surface ships attack.
If we do this then we might want to increase the sub research difficulty from 15 to 20 so the sub techs won't get to 6 too early.
Please vote on the following.
1. Sub attack vs convoy
a. Max damage is 14 as now
b. Max damage is dependent upon sub tech level like: 14 * (1 + sub tech / 3)
c. Max damage is dependent upon sub tech level like: 14 * (1 + random (sub tech / 3))
2. Sub research difficulty
a. Keep at 15
b. Increase to 20
What if we instead change this to the following.
Convoy damage = number of hits * (1 + sub tech / 3 (rounded down))
Sub tech 0: dmg = number of hits
Sub tech 1: dmg = number of hits
Sub tech 2: dmg = number of hits
Sub tech 3: dmg = 2 * number of hits
Sub tech 4: dmg = 2 * number of hits
Sub tech 5: dmg = 2 * number of hits
Sub tech 6: dmg = 3 * number of hits
Since max hits is 14 it means the max damage per sub attack is 14 for tech 0-2, 28 for tech 3-5 and 42 for tech 6
It takes awhile for the Axis to get sub tech 3 and that means the Allies have time to build DD's to escort their convoys. If they ignore it then the subs will must faster sink the bigger convoys.
Please notice that this only applies to convoy attack and not sub vs surface ships attack.
If we do this then we might want to increase the sub research difficulty from 15 to 20 so the sub techs won't get to 6 too early.
Please vote on the following.
1. Sub attack vs convoy
a. Max damage is 14 as now
b. Max damage is dependent upon sub tech level like: 14 * (1 + sub tech / 3)
c. Max damage is dependent upon sub tech level like: 14 * (1 + random (sub tech / 3))
2. Sub research difficulty
a. Keep at 15
b. Increase to 20