Please vote: Transport overuse cost
Posted: Wed Oct 26, 2011 1:37 pm
People think it's too easy to swamp the coast line with amphs / transports and overuse your capacity to make it very hard to defend against invasions. One reason for that is that the overuse cost might be too low. You have the value transport_over_group that's set to 2 so the overuse cost is first 4, second 4, third 8, fourth 8, fifth 12 etc. If we instead set the group to 1 it means the overuse cost will be first 4, second 8, third 12, fourth 16, fight 20 and so on. Then it will be harder to keep lots of transports at sea for many turns just to overload the defender and wait for an opportunity.
Please vote on the following:
1. Transport overuse group:
a. 2 (as now)
b. 1 (proposed)
Another issue is the regeneration of transport and invasion points. Maybe we should increase all values by 1 so it takes 1 turn extra to get such points back after a completed invasion.
2. Transport regeneration
a. (as now)
TRANSPORT_REGEN_TURNS_GERMANY 3
TRANSPORT_REGEN_TURNS_ITALY 3
TRANSPORT_REGEN_TURNS_UK 2
TRANSPORT_REGEN_TURNS_FRANCE 3
TRANSPORT_REGEN_TURNS_USA 1
TRANSPORT_REGEN_TURNS_USSR 3
b. (proposed)
TRANSPORT_REGEN_TURNS_GERMANY 4
TRANSPORT_REGEN_TURNS_ITALY 4
TRANSPORT_REGEN_TURNS_UK 3
TRANSPORT_REGEN_TURNS_FRANCE 4
TRANSPORT_REGEN_TURNS_USA 2
TRANSPORT_REGEN_TURNS_USSR 4
Please vote on the following:
1. Transport overuse group:
a. 2 (as now)
b. 1 (proposed)
Another issue is the regeneration of transport and invasion points. Maybe we should increase all values by 1 so it takes 1 turn extra to get such points back after a completed invasion.
2. Transport regeneration
a. (as now)
TRANSPORT_REGEN_TURNS_GERMANY 3
TRANSPORT_REGEN_TURNS_ITALY 3
TRANSPORT_REGEN_TURNS_UK 2
TRANSPORT_REGEN_TURNS_FRANCE 3
TRANSPORT_REGEN_TURNS_USA 1
TRANSPORT_REGEN_TURNS_USSR 3
b. (proposed)
TRANSPORT_REGEN_TURNS_GERMANY 4
TRANSPORT_REGEN_TURNS_ITALY 4
TRANSPORT_REGEN_TURNS_UK 3
TRANSPORT_REGEN_TURNS_FRANCE 4
TRANSPORT_REGEN_TURNS_USA 2
TRANSPORT_REGEN_TURNS_USSR 4