Page 1 of 1

Captured units

Posted: Wed Oct 19, 2011 6:16 am
by nikivdd
I am actually having a question about that.

If you capture a hex that spawns "a captured unit" but there is already another unit on the hex where that captured unit should deploy in the following turn, does it mean it will appear in another hex or you won't get the unit at all? I remember i didn't get the Somua...

Posted: Wed Oct 19, 2011 6:29 am
by Kerensky
Somua wasn't available in the initial version.

If the hex is blocked, the unit will appear when the hex is no longer blocked.
In the case of a mission vital unit, such as Giraud in Wassigny, it is impossible to block the hex because I used the new Thick Swamp tile.

I don't want to do this every time, however, because then people will just look for the special Thick Swamps, and go right for them. :)

Posted: Wed Oct 19, 2011 6:48 am
by nikivdd
Kerensky wrote:Somua wasn't available in the initial version.

If the hex is blocked, the unit will appear when the hex is no longer blocked.
In the case of a mission vital unit, such as Giraud in Wassigny, it is impossible to block the hex because I used the new Thick Swamp tile.

I don't want to do this every time, however, because then people will just look for the special Thick Swamps, and go right for them. :)
Thanks for the info.

Is there another updated beta test appearing before the initial release?