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Multi-player

Posted: Tue Oct 11, 2011 12:59 pm
by teamgene
If this has been asked before, I missed it, so sorry. But, is there plans to allow team play where you have multiple players on each side fighting in a mega battle?

Posted: Tue Oct 11, 2011 1:49 pm
by Laxen
No such plans. There were from the start, but we had to cut it because it is a lot of work, and we didn't think that player would want so sit and wait for 3 other players taking actions between their actions.

Posted: Tue Oct 11, 2011 1:56 pm
by Xerkis
Laxen wrote:...... and we didn't think that player would want so sit and wait for 3 other players taking actions between their actions.
Good point. If all three decide it is time to raid the ice box, you could be sitting a long while.
:lol:

Some are asking for that over on the Panzer Corps forum too - but same thing would be the issue there and even more so.

But still..... kind of makes you go Hhhhmmmmmm
:P

Posted: Tue Oct 11, 2011 2:01 pm
by Laxen
Yup. It would probably be awesome. Once. Then you would get bored :P

Posted: Tue Oct 11, 2011 3:57 pm
by teamgene
I haven't played, so not sure how long it takes, but I would assume that even if your waiting your having op fire opportunities? I can understand if its not an option.

Posted: Wed Oct 12, 2011 8:33 am
by nomet
When we started testing we realized it became so slow that you almost fell asleep. if an opponent if he is slow he could take 2-5 min having 2 more players would mean it could take up to 15 min in between all your moves. But he could also have more units so then that would be added so it might be more. I think ina an PBEM it might work but TA is Direct play and it makes it hard.

Posted: Fri Oct 14, 2011 10:19 am
by Xerkis
I must admit that at first hearing that PBEM wasn’t an option, I was a bit surprised and disappointed by that. Until I saw how “turns” work in Team Assault. Now I can’t imagine anyone every using PBEM with TA more than once – seeing how it just is not fun – and quieting the game they were in. It just would not work and wouldn’t be used. I think it would have only been wasted development time.

I think it was a good decision by Zeal to not pursue PBEM.

Posted: Fri Oct 14, 2011 1:04 pm
by teamgene
Yeah, PBEM would not be worth the development time. We used to have some kick ass multi-player shogun battles online was why I was asking. I did not think about how long someone may wait until their turn. Been playing HOI3 too long and other real time games to remember what it was like for someone to finish a turn, hehehe.