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Some interface considerations

Posted: Mon Oct 10, 2011 8:28 pm
by enric
In my modest opinion there is some confusion in the interface on the way to open/close info windows:

Show briefing and casualities are closed with the "v" in the middle-bottom of the screen.
I found that very dangerous because you must click where the end turn is (below) a possible additional click can you make End the turn to early.

ESC toggles to the save window and return to game. There is also a "x" button to close.
F1 displays some of the the HotKeys (but only some), F1 again don't closes the display, here you must click the "x". When this display is open you can hit ESC and go to the save window....

Save/load icon button should be more different, maybe I'm not the only one who has saved when wised load.

Sometimes the red icon "X" means cancel, others go back.

I love the game, my criticism must be understood as a positive one :).

Posted: Mon Oct 10, 2011 8:36 pm
by pipfromslitherine
We're always happy to get any feedback, so don't worry about that :).

I think you make fair points. We don't always keep it consistent between cancel and back, although it's often hard to draw a line between 'cancel this dialog' and 'exit this screen' when we have a dialog which deliberatly obscures the underlying screen.

I'll add getting some of the screen to toggle via their hotkeys to my todo list.

Cheers

Pip

Posted: Wed Oct 12, 2011 9:43 am
by enric
"n" or "TAB" goes to the next unit, what about a "p" previous unit?