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Beta 2 Lodtz City of Kutno

Posted: Sun Oct 09, 2011 6:59 pm
by Razz1
The Calvary in Kutno needs be re-programed. It can not be passive as the units in the trains just sit there and can not disembark.

Or we could just remove the Locomotive.

Posted: Sun Oct 09, 2011 10:21 pm
by Kerensky
As stated, those units are there for foreshadowing, not to counter attack. That comes in the next scenario. ;)