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An area well underdeveloped by many wargames
Posted: Sat Oct 08, 2011 2:06 pm
by CactusWillie

Seems to work well as I have only got to play a few from the 1939 games. This is an area of wargaming not really dealt with much by other companies. Seems better than PZ Generals attempt at it. One can actually get more feel from the time frame by the lack of equipment/ arms that later war years had available. Combined arms approach / blitz is the key. Use the artillery and air (but watch out for those AA guns). Remember behind the river is better than on the river when defending, too. In many of the board games an extra benefit is given for the combined arms approach where attacks can be mounted together as opposed to individually. The poles can cause problems if you are not careful. Being to bold and underestimating the enemy is a theme that seems to flow in what I have played so far. I like the different kinds of victory conditions (ie capture or destroy fortresses or trains). Makes you hunt/ recon or look for victory (like where is the holy grail) as opposed to a city or cities. Great game and is worth the effort in my book. Keep'er going!
Posted: Sat Oct 08, 2011 11:28 pm
by monkspider
Well said, I don't think I have seen the 1939 campaign represented so well in any other game.
Posted: Sun Oct 09, 2011 12:57 am
by Kerensky
This is and probably always will be my view on content.
Sure, Panzer Corps is a remake of a game that already exists. Just because we remade the game shouldn't mean it's the same thing all over again just 'prettier'. Staying true to your predecessor is important and I think Panzer Corps does that very well, but expanding in new and interesting directions is how Panzer Corps will shrug of concerns like "I already bought this game 10 years ago".
Posted: Sun Oct 09, 2011 3:46 am
by OmegaMan1
expanding in new and interesting directions
And with what I've seen so far in the DLC campaigns, the PzC design team is doing an excellent job of that!
Posted: Tue Oct 11, 2011 2:40 pm
by airbornemongo101
Posted: Tue Oct 11, 2011 10:26 pm
by kjeld111
I very much agree. The vanilla campaign was an outstanding remake of an outstanding game. But the DLC really push the boundaries of the game : combining the branching campaign structure, "storytelling" aspects (with briefings that are directly relevant to the actual tactical map), innovative map design, diverse objectives, scripted/dynamic events, and elements of foreshadowing from one map to another (eg. scouting Piatek, Modlin or Warsaw during the previous scenarios), you manage to achieve a degree of IMMERSION that I didn't imagine was possible with the relatively "light" PG game mechanics.
Posted: Tue Oct 11, 2011 10:52 pm
by Kerensky
kjeld111 wrote:I very much agree. The vanilla campaign was an outstanding remake of an outstanding game. But the DLC really push the boundaries of the game : combining the branching campaign structure, "storytelling" aspects (with briefings that are directly relevant to the actual tactical map), innovative map design, diverse objectives, scripted/dynamic events, and elements of foreshadowing from one map to another (eg. scouting Piatek, Modlin or Warsaw during the previous scenarios), you manage to achieve a degree of IMMERSION that I didn't imagine was possible with the relatively "light" PG game mechanics.
Dear Iain,
I would like to leak this comment on the general forums. Please let me do so.
Sincerely,
Kerensky
Posted: Tue Oct 11, 2011 11:31 pm
by El_Condoro
Just a comment: the trolls might say this is an example of abuse of the NDA allowed. It's a great comment but would it leave us open to inconsistency claims?
Posted: Wed Oct 12, 2011 1:33 am
by VPaulus
El_Condoro wrote:Just a comment: the trolls might say this is an example of abuse of the NDA allowed. It's a great comment but would it leave us open to inconsistency claims?
You're right. It wouldn't make sense when we're warning people against NDA infringements.
Although I agree 100% with the commentary. The DLC is a big step forward, IMO. The game seems different, for better of course. keep the commentary for later use, perhaps. I would like to use it in the "crap" thread.
Posted: Wed Oct 12, 2011 2:19 am
by Kerensky
I wasn't really being serious about that request. Writing a letter starting with "dear" and ending it with "sincerely" on a forum?

Posted: Wed Oct 12, 2011 2:22 am
by VPaulus
Kerensky wrote:I wasn't really being serious about that request. Writing a letter starting with "dear" and ending it with "sincerely" on a forum?

That would even be better in the "crap" thread.
Posted: Wed Oct 12, 2011 2:28 am
by Kerensky
Trust me, I've had to keep my mouth shut about this content for a loooong time. Waiting another couple weeks for it go finally go public? No big deal.

Posted: Wed Oct 12, 2011 2:40 am
by VPaulus
Kerensky wrote:Trust me, I've had to keep my mouth shut about this content for a loooong time. Waiting another couple weeks for it go finally go public? No big deal.

Indeed. I've noticed that. You wanted to tease us and talk about it, but you just couldn't.
Two weeks, then.
Now I'm just sounding like Oleg Maddox.
Posted: Wed Oct 12, 2011 8:59 am
by IainMcNeil
We're not leaking any information for now

Posted: Wed Oct 12, 2011 10:10 am
by El_Condoro
Kerensky wrote:I wasn't really being serious about that request. Writing a letter starting with "dear" and ending it with "sincerely" on a forum?

Yep, that was weird! Just a bit sensitive about the so-called "crap" thread.
