Albert Canal report (scenario 13)
Posted: Sun Oct 02, 2011 8:13 am
While reinforcing my core units, i noticed i have my first 3 star unit. With the new core slot available i bought a pioniere unit.
Lillehammer was a nice nut to crack, so is this scenario. I'm advancing on both banks of the canal but progress is slowed down tremendously by those "erratic" counter-attacks.
It is actually not so easy to reach the last objectives while being under constant attack and there was not much room to maneuver either. I had several close calls on losing some of my units but was it either by luck or the unit's experience that they managed to survive. In my opinion this was not a scenario to let lose the armour from the rest of the group. Having 3 fighters was a big relief to repel those enemy bomber attacks. Anyway, i needed a lot of my prestige to bring several units back up to strength.
With every bridge captured i had to leave a guard behind, the chance was too great to have it recaptured. Only at turn 15 i gained dominance over the battlefield, after the last french infantry tried to recapture the bridge on hex (19,12). In the next couple of turns i got the enemy cornered in Antwerp. With a few units brought up to strength, i managed to capture cities all around the map, with the exception of Weert (28,2), to grab some prestige points. Antwerp was captured during turn 19, received a DV and left with only 714 prestige points. Above all it was a relief not to have lost a single core unit.
As attacker you need to keep your head cool and put priorities straight where to advance and which unit to attack. The Ai is agressive and i like that. Even more than in the vanilla version, in this kind of scenario you really need to use the terrain to your advantage and not to move forward too hastily. A great scenario for sure.
Lillehammer was a nice nut to crack, so is this scenario. I'm advancing on both banks of the canal but progress is slowed down tremendously by those "erratic" counter-attacks.
It is actually not so easy to reach the last objectives while being under constant attack and there was not much room to maneuver either. I had several close calls on losing some of my units but was it either by luck or the unit's experience that they managed to survive. In my opinion this was not a scenario to let lose the armour from the rest of the group. Having 3 fighters was a big relief to repel those enemy bomber attacks. Anyway, i needed a lot of my prestige to bring several units back up to strength.
With every bridge captured i had to leave a guard behind, the chance was too great to have it recaptured. Only at turn 15 i gained dominance over the battlefield, after the last french infantry tried to recapture the bridge on hex (19,12). In the next couple of turns i got the enemy cornered in Antwerp. With a few units brought up to strength, i managed to capture cities all around the map, with the exception of Weert (28,2), to grab some prestige points. Antwerp was captured during turn 19, received a DV and left with only 714 prestige points. Above all it was a relief not to have lost a single core unit.
As attacker you need to keep your head cool and put priorities straight where to advance and which unit to attack. The Ai is agressive and i like that. Even more than in the vanilla version, in this kind of scenario you really need to use the terrain to your advantage and not to move forward too hastily. A great scenario for sure.