Warning: Could Not Find Bonus *.BSF
Posted: Tue Sep 27, 2011 1:02 pm
Pip,
In my Bonus Template, I discovered a little "bug" that I thought I should mention to you.
Currently, in my template, under the Bonus folder, I just have my new bonus'(BSF). When you run the editor you can select the other bonus' but some won't load and there's one that won't load consistantly across game runs ... UsBattery.BSF.
Now, it's understood that if a user folder is included you probably should have all the bonus.BSF in the folder to use them, however, in this case I don't and you can see the problem. The worst part about this is when I add the UsBattery, it won't load the bam showing the added bonus(reloading a bam with a bonus not in my folder), however, since it's included when the scenario begins, you will get the warning message but ... If you exit out and load the bam in the editor you'll note that it's showing the UsBattery as not being included, ie it should read 1xUsbattery ... but it doesn't. To remove the warning message, I have to save the bam without including the UsBattery and all if fine then.
Would it be better if a user folder (/bonus) that only had new bonus' only show those bonus' inside the folder as being available for use?
Since user "extra" stuff was considered by you, I feel that new BONUS stuff might have slipped by.
Anyway ... If I'm not making sense ... Download my Bonus template, run the editor and add the USBATTERY to one of the bam's, save it and run the scenario. You'll see the message, then exit back out, run the editor again and reload that bam ... you'll note that the USBATTERY isn't showing "1xUsBattery". If you don't resave the bam, you'll continue to get the warning message ... If you resave the bam without the UsBattery, you'll be ok.
EDIT : The obvious solution (if you want to use the other bonus') is to copy/paste all the other bonus' to the folder.
Thanks,
Rob
In my Bonus Template, I discovered a little "bug" that I thought I should mention to you.
Currently, in my template, under the Bonus folder, I just have my new bonus'(BSF). When you run the editor you can select the other bonus' but some won't load and there's one that won't load consistantly across game runs ... UsBattery.BSF.
Now, it's understood that if a user folder is included you probably should have all the bonus.BSF in the folder to use them, however, in this case I don't and you can see the problem. The worst part about this is when I add the UsBattery, it won't load the bam showing the added bonus(reloading a bam with a bonus not in my folder), however, since it's included when the scenario begins, you will get the warning message but ... If you exit out and load the bam in the editor you'll note that it's showing the UsBattery as not being included, ie it should read 1xUsbattery ... but it doesn't. To remove the warning message, I have to save the bam without including the UsBattery and all if fine then.
Would it be better if a user folder (/bonus) that only had new bonus' only show those bonus' inside the folder as being available for use?
Since user "extra" stuff was considered by you, I feel that new BONUS stuff might have slipped by.
Anyway ... If I'm not making sense ... Download my Bonus template, run the editor and add the USBATTERY to one of the bam's, save it and run the scenario. You'll see the message, then exit back out, run the editor again and reload that bam ... you'll note that the USBATTERY isn't showing "1xUsBattery". If you don't resave the bam, you'll continue to get the warning message ... If you resave the bam without the UsBattery, you'll be ok.
EDIT : The obvious solution (if you want to use the other bonus') is to copy/paste all the other bonus' to the folder.
Thanks,
Rob