Not able to move correctly after unit evades
Posted: Tue Sep 20, 2011 9:19 pm
In my latest LOEG game against Deeter I've encountered another bug (which I think has been posted a few times before in one or more variation).
I had an enemy LF in contact with MF Heavy weapon. I rear-charge the LF with my own LF. The LF evades (yes, I know it wasn't 'locked' even though they were face to face
). I now want to charge through the vacated hex to engage some Ligurian foot, but I don't have the option of passing through the empty hex. Worse still, since I can't attack I want to rotate to face the units to the left but I can't rotate the MF H/W on the spot! So, restricted in moves I move directly forwards and still I can't rotate.
It seems that even though the melee with the LF isn't 'locked' it has still imposed movement restrictions on my non-engaging unit even though it has moved away.
I had an enemy LF in contact with MF Heavy weapon. I rear-charge the LF with my own LF. The LF evades (yes, I know it wasn't 'locked' even though they were face to face
It seems that even though the melee with the LF isn't 'locked' it has still imposed movement restrictions on my non-engaging unit even though it has moved away.