Red Dawn - The Evil Empire Strikes Back - MP (version 1.01)
Posted: Sat Sep 10, 2011 2:29 pm
Requires the Panzer Corps Patch 1.01
Introduction
The Red Army has achieved what the Germans could not less than a year ago - smash through Belgium and cut the Allies off from France. Now your US army is stranded on the beaches around Calais and Dunkirk and must decide whether to try to break through the encircling Russians by land or to use sea transport to reach France and join the forces there. Meanwhile the British will send what they can to assist.
The Russians are like a juggernaut in the early stages of this scenario but their prestige runs short as the game progresses and the Allies’ increases. Nevertheless, the Allies’ position is precarious and could easily collapse to allow Soviet hegemony over Europe.
Documentation
https://www.dropbox.com/s/3d8mn9l3z6k6k ... o.pdf?dl=0
Also included in the download.
Download
https://www.dropbox.com/s/oku5tr9dkh5uy ... k.zip?dl=0
File locations
pzscn and pzloc in My documents\My Games\Panzer Corps\scenario
png in main Panzer Corps\UI\scenarios folder
Testing
I have tested this scenario a few times in hotseat mode but because there are so many ways to play it the balance is still unclear to me. In the games I tested the Russians rolled over the Allies early but were prevented from victory both times. Sort of how I intend it to play but I would like the option for either side to get a Decisive Victory, which seems unlikely from my testing.
As with all the Red Dawn scenarios, historicity is not a factor!
Please leave comments and suggestions.
Enjoy!
Cheers
Introduction
The Red Army has achieved what the Germans could not less than a year ago - smash through Belgium and cut the Allies off from France. Now your US army is stranded on the beaches around Calais and Dunkirk and must decide whether to try to break through the encircling Russians by land or to use sea transport to reach France and join the forces there. Meanwhile the British will send what they can to assist.
The Russians are like a juggernaut in the early stages of this scenario but their prestige runs short as the game progresses and the Allies’ increases. Nevertheless, the Allies’ position is precarious and could easily collapse to allow Soviet hegemony over Europe.
Documentation
https://www.dropbox.com/s/3d8mn9l3z6k6k ... o.pdf?dl=0
Also included in the download.
Download
https://www.dropbox.com/s/oku5tr9dkh5uy ... k.zip?dl=0
File locations
pzscn and pzloc in My documents\My Games\Panzer Corps\scenario
png in main Panzer Corps\UI\scenarios folder
Testing
I have tested this scenario a few times in hotseat mode but because there are so many ways to play it the balance is still unclear to me. In the games I tested the Russians rolled over the Allies early but were prevented from victory both times. Sort of how I intend it to play but I would like the option for either side to get a Decisive Victory, which seems unlikely from my testing.
As with all the Red Dawn scenarios, historicity is not a factor!
Please leave comments and suggestions.
Enjoy!
Cheers