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strange unit stats in MG

Posted: Fri Sep 09, 2011 12:48 pm
by dickesKind
Hello everybody,

Right now I am playing a multiplayer game on the map "Arnhem".
I am totally shocked by two units stats.
How is it possible that the airborne recce jeep has a fire power of 47(!) against soft targets?
Does it shoot nuclear missiles?
The second strange unit stat is the firing range of the Flammpanzer III.
It can shoot 6 tiles. This is crazy.
What do other players think?

Greetings...

Posted: Fri Sep 09, 2011 1:17 pm
by junk2drive
Assuming that the Jeep has an MG, it should compare to units with MG. The German MG42 is 47 but the US and UK MGs are in the 30s.

Posted: Fri Sep 09, 2011 1:37 pm
by IainMcNeil
Check them in game - the range of 6 is its MG. Flame is only 2 tiles :)

Posted: Fri Sep 09, 2011 2:07 pm
by dickesKind
Hello guys!
junk2drive wrote:Assuming that the Jeep has an MG, it should compare to units with MG. The German MG42 is 47 but the US and UK MGs are in the 30s.
So these jeeps are equipped with german MG42? :P
And why can't infantry aim these beast?
iainmcneil wrote:Check them in game - the range of 6 is its MG. Flame is only 2 tiles :)
Why it shoots flames when using the MG?

Posted: Fri Sep 09, 2011 2:23 pm
by IainMcNeil
It shouldn't - its flame range is only 2 tiles. It might be graphical glitch but it shouldn't be having any effect?

Posted: Fri Sep 09, 2011 3:03 pm
by dickesKind
Hi Ian,

it does have no effect (but the MG-effect), but it irritates ;)

Anyways, I'd like to know what other players think about the airborne recce jeep.
In the anti infantry role for me it seems more effective than the Wirbelwind. And this is crazy.

Greetings...