MG - Mission6 - Tile Glitch?
Posted: Thu Sep 08, 2011 2:23 pm
Pip and Ian,
I can't tell you the exact x/y of the tile but ...
On the Rail Bridge, one of the bridge tiles reads WATER(hill), when it should read RaisedRoad(hill)...
It doesn't block crossing the bridge entirely, because the bridge is two tiles width allowing units to go around it.
When I get a chance, I'll go back and count the tiles and provide a screen shot ...
I'm afraid if I go back to it now it might screw up the campaign.
Rob
I can't tell you the exact x/y of the tile but ...
On the Rail Bridge, one of the bridge tiles reads WATER(hill), when it should read RaisedRoad(hill)...
It doesn't block crossing the bridge entirely, because the bridge is two tiles width allowing units to go around it.
When I get a chance, I'll go back and count the tiles and provide a screen shot ...
I'm afraid if I go back to it now it might screw up the campaign.
Rob
