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MG - Mission6 - Tile Glitch?

Posted: Thu Sep 08, 2011 2:23 pm
by Merr
Pip and Ian,

I can't tell you the exact x/y of the tile but ...

On the Rail Bridge, one of the bridge tiles reads WATER(hill), when it should read RaisedRoad(hill)...
It doesn't block crossing the bridge entirely, because the bridge is two tiles width allowing units to go around it.

When I get a chance, I'll go back and count the tiles and provide a screen shot ...
I'm afraid if I go back to it now it might screw up the campaign.

Rob

Posted: Thu Sep 08, 2011 3:26 pm
by pipfromslitherine
Heh - yeah - damn carryover!

Thanks for the report, I am sure Richard will take a look.

Cheers

Pip

Posted: Sat Sep 10, 2011 9:06 pm
by Merr
Pip,

Ok ... Sorry for delay ... As you know, I had to restart the whole camp to go back to mission 6 ...

The culpret is tile .... 53/45 ... I had to take my shoes off to count that high!

Hope that helps ...

Image

Posted: Mon Sep 12, 2011 8:51 am
by IainMcNeil
Thanks - we fixed it!