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Polder and Dykes

Posted: Wed Sep 07, 2011 2:30 pm
by Benpark
I didn't see these necessary Dutch landscape types in the editor. Did I miss them? In the Hell's Highway scenario, I'm also able to drive vehicles about anywhere off road. This wasn't the case due to the soft polder. If they aren't in, I'd really like to see them added as they are what "Dutch terrain" needs to depict the fighting there.

Aside from those possible discrepancies, nice add-on so far.

Posted: Wed Sep 07, 2011 2:33 pm
by junk2drive
In the editor do you see Arnhem terrain at the top of the list?

Posted: Wed Sep 07, 2011 3:40 pm
by Benpark
I'll check when I get home- did you see "polder" or "dyke" in there? I also wonder if a dyke could be made using the high ground, but that seems too much.