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unit tracking information

Posted: Mon Sep 05, 2011 11:53 pm
by rayduhz
We know the game tracks individual units kills, but does it track anything else? Information that could be used to alter the awards system.

Re: unit tracking information

Posted: Tue Sep 06, 2011 9:02 pm
by Rudankort
rayduhz wrote:We know the game tracks individual units kills, but does it track anything else? Information that could be used to alter the awards system.
For now, only kills are tracked. What other useful statistics would you suggest to add?

Posted: Tue Sep 06, 2011 9:40 pm
by rayduhz
I was looking to expand the awards system.

Information that could help being tracked would be:

Amount of maps a unit participates
Destroyed enemy armor
Losses per unit
Cities captured
etc.


Please check out the below listed link. It has all the information I am looking for.

viewtopic.php?t=27148&highlight=awards

Posted: Tue Sep 06, 2011 10:57 pm
by El_Condoro
If the scenario designer puts a gold star in a hex (city hex) it will appear in the unit info if they take it.

e.g. Captured Paris

I can't remember exactly what it says but it's similar. More of that sort of thing would be fun, like you have listed.

Posted: Wed Sep 07, 2011 5:46 am
by EuroBoss
El_Condoro wrote:If the scenario designer puts a gold star in a hex (city hex) it will appear in the unit info if they take it.

e.g. Captured Paris

I can't remember exactly what it says but it's similar. More of that sort of thing would be fun, like you have listed.
I did exactly this for all of BloodStorm's bridges/airfields other objectives too easy.
:D