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Campagn éditor bug ? (naval transport)
Posted: Sun Aug 28, 2011 2:00 pm
by Task41
Hello,
I have a some problem with the Campaign éditor,
for naval tranport.
by selecting "Allied" in Side 1
I do not just deploy naval or air transport, in fact,
I have no other option that:
nothing or German naval transport,
also in Side 2 "German" : nothing or English naval aviation .
If anyone knows how to solve the problem,
thank you in advance!
Cheers.

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Posted: Sun Aug 28, 2011 2:05 pm
by El_Condoro
Try making the Allies Side 2 and make sure you set them as Attacker. This is what I'm doing in my campaign and it works fine. Side 1 and 2 does not mean order of attack - it's more like Side A and B. The Attacker field sets the first attack. As I say, check it, though. Cheers.
Posted: Sun Aug 28, 2011 2:13 pm
by Task41
Hello El_Condoro,
Great thanks, i have think in campagn mode, only Side one can be played,
I try it (allied in side 2 attack, and German in side 1 deffence)
I can now strat my Allied campagn modding,
Thanks !!

Posted: Sun Aug 28, 2011 2:20 pm
by El_Condoro
In the data\campaign.pzdat you will need to set the #Entry points to have Side = 1 (Allied) and Nation = ? (e.g. 2= US) for the campaign slot you intend to use.
Posted: Sun Aug 28, 2011 2:40 pm
by nikivdd
To have side 1 as allies and side 2 as axis in the editor, i believe you edit the nations.pzdat file; change the 0 to 1 and vice versa.
It's worth a try i guess.
Posted: Sun Aug 28, 2011 8:25 pm
by El_Condoro
Unfortunately (?) the transports that the OP referred to are hard coded to where they appear on the dialog box - no changes anywhere will change that. The only way is to keep Allied stuff as Side 2 and Axis (or Russian, if fighting the Allies, like in my campaign) as Side 1.