Limboldt wrote:
Did not buy the cheapest ones, I was not sure if they survive an I am "forced" to use them...
Fair enough, I guess Wehrmacht Infantry is the best choice then, @127 Prestige, if they survive, upgrade to Grenadiers.
As a side note, while Pioniere are by far the best Infantry until 43', 43 Grenadier have 7 Soft, 8 Hard attack compared to Pioniere 43' 7 Soft, 7 Hard, so I tend to keep at least 2 Grenadiers around.
Although Pioniere do have Fortress Attack ability(ignore Fortification bonus), which make them all around best infantry (especially when you get a +1movement hero).
Limboldt wrote:
Oh, my mistake, when I started the Field Marshal Campaign and tried decisive victorys I had alternating weather conditions
but this was IN the game, you are right, this is a saved Start point, and I thought it was Map-Design to give the Paratroopers a chance...
Ok, for my strategy good interpretation...

But I learned also from this the advantages of rain, Opel Blitz can drive without being hit by spitfires...
I think weather is rolled at the start of each turn, so if you get bad weather then you either roll with it, or have to reload from the end of the previous map.
Limboldt wrote:
Yes, this weather-thing.... I do not know if I like it or not... It is interesting and makes the campaign dynamic...but the advantages of rain and mud for the attacker are very very little... and I do not know if a decisive victory is alwys possible in every scenario under very bad conditions.
Bombers hit the ships a lot better when there are no clouds, a big advantage when you have many bombers and your enemy many ships...
I do not know if weather is pure chance or if a "base"-weather conditions was given to every scenario with a special amount of each type of weather, so that every player has almost the same opportunity...
I agree, my first run at Moscow 43' was foiled by terrible weather, with me reaching Moscow only a turns before the DV chance.
As for the weather chance.
In Sea Lion 40', the probability for Clouds is 40%, Rain 10% (I assume this is per turn) in the scenario editor. Probability for Clear Weather thus is 50% (100% -40% for Clouds -10% for Rain).
Sea Lion 42' however is 100% Clear Weather (Rain/Clouds both at 0%).
Moscow 43' is 25% Clouds, 9% Rain, 15% Snow.
Limboldt wrote:
Leads to the question if every campaign is a individual story and how comparable they are...but I think many people will try to win decisive.
But ok, it is a game, a bad dice roll (bad shot...) in the last round can destroy your dreams, but when the strategy is right this would not happen, because you have reserve for another shot... or a save...
I save at critical junctions (DV Turn, but I haven't captured the VP yet) so I can replay the other scenarios later.
Going from Sea Lion 40' to Rush To Moscow to East Coast is quite challenging since your troops won't be as experienced to tackle the Americans.