Page 1 of 1

Some questions

Posted: Fri Aug 12, 2011 10:38 am
by KjellBjarne
Prestige for scenario victory

How much prestige do I get for winning a campaign scenario? How is the result exactly calculated?

Do I get extra prestige for every day I am earlier than the estimated date for a desicive victory?

Suppression in AI run

Does the suppression on a unit still count in the enemies turn?
example: My arty suppressed a an enemy unit, I end the turn and this unit attacks. Does it attack with his full strength? Our just with the strength that is not suppressed?

Unit list

Is there any overview menu to see all my unit on one view? How do I open it?

Deselect planes

Something really bothers me. There is a plane selected but I like to continue with a ground unit. If beneath the plane is an enemy unit, I have to click on next unit until I get a ground unit.
Is there any other way to deselect a unit?

Trains
No question but a suggestion. Units shouldn't loose their movementpoint if they are embarked and disembarked on the same hex in one turn. It happens several times to me that I embarked a unit on a train and then realized that a friendly unit is blocking the destination town.

You, lordzgamesstudio, did a great job with this game. I hope you earn a lot money with it. Enough to do a sequel of NTW2, which is my all time favorit game. NTW3 isnt that big hit like NTW2 was.

PS: Who is the voice-over in PzC? He sounds so familiar to me? A german actor?
PPS: I am missing a spoken battle follw-up. It would make me even more proud of my succsess. ;)

Posted: Fri Aug 12, 2011 11:57 am
by Xerkis
I will try to answer some of these for you – but by all means, others jump in as well and add to or correct my reply.

Prestige:
Are awarded by many different means as designed in the scenarios. Each one can be (and are) different – so it’s not a formula actually as in each turn left over gets you so many more points per turn.

Suppression in AI:
I believe (or assume) it does. But that depends on how it is suppressed (the color change in the unit plate).

Unit List:
F6 or the little tank icon on the right side.

Deselecting of Planes:
None that I know of except for “N”. And run in to the same issue as what you are describing.

Hope this helped

Posted: Fri Aug 12, 2011 12:11 pm
by lordzimoa
PS: Who is the voice-over in PzC? He sounds so familiar to me? A german actor?
Look in the the credits in the Library or in the Manual, but to make it easy for you Bodo Henkel did the English and German Voice Overs.

Posted: Fri Aug 12, 2011 12:15 pm
by VPaulus
The actor is Bodo Henkel. If you played Gothic you'll might remember it.
http://www.bodalgo.com/de/voices/bodo-henkel/

Re: Some questions

Posted: Fri Aug 12, 2011 1:17 pm
by DreadWing
KjellBjarne wrote:Deselect planes

Something really bothers me. There is a plane selected but I like to continue with a ground unit. If beneath the plane is an enemy unit, I have to click on next unit until I get a ground unit.
Is there any other way to deselect a unit?
You can use the change air/ground view button. Or simply left click again on the airplane that has a unit beneath it and it will change to that unit. Of course, right click deselects any unit.
KjellBjarne wrote:PPS: I am missing a spoken battle follw-up. It would make me even more proud of my succsess. ;)
I have the same problem, audio is not played for debriefings.

Re: Some questions

Posted: Fri Aug 12, 2011 3:22 pm
by KjellBjarne
DreadWing wrote:
KjellBjarne wrote:Deselect planes

Something really bothers me. There is a plane selected but I like to continue with a ground unit. If beneath the plane is an enemy unit, I have to click on next unit until I get a ground unit.
Is there any other way to deselect a unit?
You can use the change air/ground view button. Or simply left click again on the airplane that has a unit beneath it and it will change to that unit. Of course, right click deselects any unit.
Right clicking works fine. Why the hell I never tried that? :oops:

Thanks mate

Posted: Fri Aug 12, 2011 9:15 pm
by Kerensky
Prestige amounts for victory levels are pre-calculated and can be found in the campaign.pzdat file.
No extra prestige for finishing ahead of schedule.

All suppression is cleared at the start of ANY player's turn.

Toggle unit List, hot key F6.

Deselecting aircraft depends on which mouse setting you are utilizing.

I agree with trains, it would be nice if they behaved like trucks (you can toggle into and out of a train freely to check movement ranges) and we'll hopefully get to that eventually.

Posted: Sat Aug 13, 2011 11:38 am
by KjellBjarne
Kerensky wrote:Prestige amounts for victory levels are pre-calculated and can be found in the campaign.pzdat file.
No extra prestige for finishing ahead of schedule.

All suppression is cleared at the start of ANY player's turn.

Toggle unit List, hot key F6.

Deselecting aircraft depends on which mouse setting you are utilizing.

I agree with trains, it would be nice if they behaved like trucks (you can toggle into and out of a train freely to check movement ranges) and we'll hopefully get to that eventually.
That answers everything I wanted to know.

Cheers mate!

@ Tim: Bodo Henkel was a great choice. I think his professionality made me believe I know him. Also his mustache is gorgeous. :lol:

And about a new napoleonic game. Even a 2d game on battle scale would be nice. As long as moral, terrain elevation and formations play a significant role. Something like Close Combat for example.