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MP anyone?
Posted: Wed Jul 20, 2005 9:09 am
by anguille
I think i am ready to try a MP game of Spartan when my computer is fixed. Anyone interested?
Question to Slitherine: if i play in 2D mod, can the other play in 3D mod?
Thanks
Posted: Sat Jul 23, 2005 10:47 pm
by Redpossum
Sure, I'm up for it!
We can play against each other, or we can ally against the computer, whichever you prefer.
Like your "when my computer gets fixed", I have a caveat also - "when my cable gets fixed"
LOL
Posted: Sun Jul 24, 2005 11:23 pm
by Redpossum
Cable fixed (/crossfingers)
You can PM me here, or email me at
cjoiner@cox.net
PM here is probably safer, LOL
Posted: Mon Jul 25, 2005 6:38 am
by anguille
My computer won't be here for another week at least.
I'll PM you as soon as i have it back...
Posted: Thu Jul 28, 2005 1:04 am
by Redpossum
The more I think about this, the more eagerly I'm looking forward to it
Do you have a scenario in mind?
It's a damn shame we can't play the Trojan War scenario, that'd be a riot!
Posted: Thu Jul 28, 2005 6:43 am
by anguille
I'd say we may start with a smaller map....but i don't have one in mind right now.
Still waiting for my computer.

Posted: Thu Jul 28, 2005 8:51 pm
by Redpossum
When you get your box back, why don't you take a look at Scenario #6, Crete 900 BC.
We could play as West and East Cretans, with the Central Cretans handled by the computer.
The starting positions are not symmetrical, but I think they're roughly equivalent.
West Cretans have gold and copper deposits, while the East Cretans have only marble, but the eastern cities are a little bit better-developed.
Anyhow, check it out and see what you think.
Posted: Fri Jul 29, 2005 12:08 am
by efthimios
A very good introductory scenario would be the Lesbos one. 2 cities each on the island. Some very nice short strategic games can be played there.
Posted: Sat Jul 30, 2005 1:04 am
by Redpossum
Eh, I looked at that, and it looked like a stalemate.
Only 4 cities and they're all walled.
Looks boring and frustrating.
I would personally prefer to play on a bigger map.
Posted: Sat Jul 30, 2005 6:44 am
by efthimios
Having played that map I guarantee you it is neither boring or a stalemate. But it is up to you.
Posted: Sun Jul 31, 2005 12:28 am
by Redpossum
OK, who did you play against, and how did the campaign go?
Tell us a bit more about it, please

Posted: Sun Jul 31, 2005 3:07 pm
by efthimios
Having terrible memory, I do not remember his name.
The campaign was inte4resting. I started at the right side of the island and he at the left. I don't remember the details but he attacked my bottom right town while I transported my army from my other town by sea to threaten his capital and force him to retreat. Which he didn't, but I did destroy his army that attacked that town. The problem is I didn't pay attention and I missed the fact that he had no armies left inside his other town, so my army returned to base while I left that town alone....yes I could have ended the game then but I wasn't careful enough.
I don't remember exactly how it went after that but I lost the game. It was a good fight, it lasted an hour or so I think.
Posted: Wed Aug 03, 2005 4:08 pm
by Redpossum
Hmm, well, OK.
I guess it depends on how much you fear the greek fire
I have assaulted a few times, and the first thing I learned was that the fire has a limit on how close to the walls it can fire. It has a minimum range.
So both sides want to charge immediately.
The attackers want to get in close to the walls, where the greek fire can't hit them while they're stalled in the melee.
The defenders want to engage the attackers out in midfield, where the greek fire can still hit them.
My usual strategy so far is to send in one army of expendables first, to soften up the defenders. That first army is usually wiped out. Then I'll send in my second army for the kill.
This, of course, supposes that one has two armies to work with!
Posted: Wed Aug 03, 2005 5:18 pm
by Redpossum
LOL, OK, you're right!
I've spent the interval between the last post and this one playing that Lesbos scenario, and you're right. It is neither boring nor a stalemate.
Hmm, so many options. Does one play a defensive game while one builds infrastructure, or go for the zerg rush?
Coastal finesse, or "hey diddle diddle, straight up the middle" ?
Should the opposition's diplomat be flogged, blinded, beheaded, or boiled in oil?
Posted: Wed Aug 03, 2005 6:58 pm
by efthimios
I am glad you like itl

Hey, Anguille
Posted: Sat Aug 13, 2005 1:06 am
by Redpossum
Hey, Anguille, you get your computer back yet?

Posted: Sat Aug 13, 2005 6:48 am
by efthimios
I might be able to play a game or two soon. For times/days I will post later, now I have to get some sleep. (Playing Zero Hour and Empire all night

)
Posted: Sat Aug 13, 2005 8:35 pm
by Redpossum
LOL, have fun, bro.