Hanging while checking for camp plunder
Posted: Wed Jul 27, 2011 4:34 pm
a couple of times when i played , the game hung just after my AI opponent finished
its move.I had 2 units next to its camp , but the game would not continue , i could not
move either. In the end i saved the move then reopened it and was able to continue to
play once more , and then the next move the same happened.....
the game did not check to see it the AI camp had been plundered on both of those turns,
however it did check and failed in a previous turn when i had only one unit next to the
AI's camp.
hope this makes sense ,
Great game , keep up the good work.
Cheers
Ian
its move.I had 2 units next to its camp , but the game would not continue , i could not
move either. In the end i saved the move then reopened it and was able to continue to
play once more , and then the next move the same happened.....
the game did not check to see it the AI camp had been plundered on both of those turns,
however it did check and failed in a previous turn when i had only one unit next to the
AI's camp.
hope this makes sense ,
Great game , keep up the good work.
Cheers
Ian