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Operation Walrus 46

Posted: Mon Jul 25, 2011 5:14 pm
by jake_the_red
Way to go with this hypothetical 1946 scenario but here's the current map and plot outline

*Germany has defeated Russia and Britain
*USA has defeated Japan without the bomb
*USA has retaken France
*Germany holds Russia, Scandinavia & most of Britain and Ireland
*British Government and forces in exile are in Washington
*USA has landed in Southern England and holds the line from Bristol to London
*German HQ UK is at Edinburgh
*Germany has refortified Hadrians wall
*Germans in the UK are supplied from the English North and Midlands and by convoy from Scandinavia and the Baltic
*USA has fortified the Maginot line and holds firmly but is not planning to march East until Britain is retaken
*Mission objectives : USA and UK Government in Exile to retake Britain and Ireland as a platform for Eastern advance
*Naval and convoy elements significant
*No time limit (e.g. 100 turns)

Image

    Posted: Mon Jul 25, 2011 5:36 pm
    by EuroBoss
    Looks like a nice map

    Posted: Mon Jul 25, 2011 5:59 pm
    by VPaulus
    EuroBoss wrote:Looks like a nice map
    +1

    Posted: Mon Jul 25, 2011 7:57 pm
    by HBalck
    Nice - but to small for my dreams. Take a look at my upcoming map for my big map mod for normandy 44 and sealion 41/42: (map size: 450 x 350)
    http://i1.fastup.de/view.asp?file=Sealion%2B.png

    H.Balck

    Posted: Tue Jul 26, 2011 8:39 am
    by jake_the_red
    HBalck wrote:Nice - but to small for my dreams. Take a look at my upcoming map for my big map mod for normandy 44 and sealion 41/42: (map size: 450 x 350)
    http://i1.fastup.de/view.asp?file=Sealion%2B.png

    H.Balck
    I like it. Are you planning on extending your map northwards to Scotland and West to Ireland?

    Posted: Tue Jul 26, 2011 10:08 am
    by El_Condoro
    I'm curious how you will handle PzC's 3-4 hex range for artillery on a map of this scale. Are you planning a custom efile, too? Will tanks be able to fire more than 1 hex like in PG2?

    Can direct fire be at more than 1 hex in PzC?

    Posted: Wed Aug 31, 2011 6:43 am
    by gunhojr
    is this going to happen it sounds like a great senario to play