Page 1 of 1

Combat animation speed *READ ME!*

Posted: Mon Jul 18, 2011 6:53 am
by Kerensky
To address the problems a few individuals who have had issues with the combat pacing of Panzer Corps, we have come up with a temporarily solution.

Step 1:
Open the directory where you installed Panzer Corps. For example, mine is:
C:\Games\Panzer Corps\Graphics

Step 2:
Rename "efx.pzdat" to "disable.pzdat"

Step 3:
That's it, you're done. This solution will disable all combat animations for people who prefer to have them off, or for anyone suffering technical problems as a result of them.
This change affects any newly started game, as well as loaded save files.
To revert your change, simply rename the file "disable.pzdat" back to "efx.pzdat"

If anyone has questions, comments or concerns, please do not hesitate to ask, we're here to help and we are listening! :D

Posted: Mon Jul 18, 2011 1:18 pm
by TheGrayMouser
Thanks for making this an option, cheers!

Posted: Mon Jul 18, 2011 7:35 pm
by Szabtom
Nice! I am not concerned but I am glad to see the quick reaction to the community feedback.

Posted: Tue Jul 19, 2011 2:49 am
by davouthojo
Many thanks!

Nice fast response.........thats why we support Slitherine games.......

Posted: Sat Jul 23, 2011 4:49 am
by Kerensky
Just one /bump in case anyone still needs this information.

Re: Combat animation speed *READ ME!*

Posted: Wed Jan 04, 2017 4:34 pm
by rcbricker
Kerensky wrote:To address the problems a few individuals who have had issues with the combat pacing of Panzer Corps, we have come up with a temporarily solution.

Step 1:
Open the directory where you installed Panzer Corps. For example, mine is:
C:\Games\Panzer Corps\Graphics

Step 2:
Rename "efx.pzdat" to "disable.pzdat"

Step 3:
That's it, you're done. This solution will disable all combat animations for people who prefer to have them off, or for anyone suffering technical problems as a result of them.
This change affects any newly started game, as well as loaded save files.
To revert your change, simply rename the file "disable.pzdat" back to "efx.pzdat"

If anyone has questions, comments or concerns, please do not hesitate to ask, we're here to help and we are listening! :D
is there a way to comment out a line? That way both lines can be in the file, and only one active?

Re: Combat animation speed *READ ME!*

Posted: Wed Jan 04, 2017 5:16 pm
by Mark50
In the original files, comments or empty lines are blocked with a #. Make backups before editing the file.