bugs and feedback on beta
Posted: Sat Jul 16, 2011 3:33 pm
these are the bugs ive run into so far
in the editor i got the formation missing errors
error: battlegroup formation missing: 'feudal-foot/feudal-mf-spearmen=a'.
error: battlegroup formation missing: 'feudal-foot/feudal-mf-spearmen=b'.
the feudal HF spearmen a is an HF but only has 3 figures showing. same for HF spearmen b
the later ottoman(later) under wallachian allies wallachian light cavalry has a general looking guy in the unit art, dont know if thats intentional or not.
Error: Duplicate troop ID 4 when going into later polish(later) DAG
Thats it though, and they dont actually impede the gameplay so they're pretty minor. Really like the poles, hungarians, and ottomans. Are there gonna be any changes to the editor like adding camps or fortifications? I dont get why we can only use them in DAG games.
Also a note on the AI. This isnt new to Eternal Empire but the AI never uses its poor quality troops. Any of their troops with a poor quality rating are always kept back and never used so that when im fighting against the AI im only fighting about 2/3rds of their army. It really handicaps them because it makes it easy to defeat them in detail. That's all ive noticed and overall seems decent and just as good as all the previous versions of FOG.
in the editor i got the formation missing errors
error: battlegroup formation missing: 'feudal-foot/feudal-mf-spearmen=a'.
error: battlegroup formation missing: 'feudal-foot/feudal-mf-spearmen=b'.
the feudal HF spearmen a is an HF but only has 3 figures showing. same for HF spearmen b
the later ottoman(later) under wallachian allies wallachian light cavalry has a general looking guy in the unit art, dont know if thats intentional or not.
Error: Duplicate troop ID 4 when going into later polish(later) DAG
Thats it though, and they dont actually impede the gameplay so they're pretty minor. Really like the poles, hungarians, and ottomans. Are there gonna be any changes to the editor like adding camps or fortifications? I dont get why we can only use them in DAG games.
Also a note on the AI. This isnt new to Eternal Empire but the AI never uses its poor quality troops. Any of their troops with a poor quality rating are always kept back and never used so that when im fighting against the AI im only fighting about 2/3rds of their army. It really handicaps them because it makes it easy to defeat them in detail. That's all ive noticed and overall seems decent and just as good as all the previous versions of FOG.