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Unit Commanders

Posted: Thu Jul 14, 2011 8:19 am
by Kerensky
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Larger, on the opposite side.

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Kurt Knispel

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People seem to be asking for PG2 type leaders in the general section, as well as a PG2 leader Icon. Any thoughts or feedback about this idea?

Posted: Thu Jul 14, 2011 9:18 am
by Obsolete
I"d vote for it.

BTW, the red crosshairs icon always looks a little... in-developmentish to me.

Posted: Thu Jul 14, 2011 9:31 am
by generalgonzo
As I already wrote in the off. forum (non-beta forum) I would like more a diamond or something like that at the edge of the box.

Posted: Thu Jul 14, 2011 9:50 am
by adherbal
BTW, the red crosshairs icon always looks a little... in-developmentish to me.
Personally I always hated those icons :P Combining them with the fuel & ammo icons would probably have been more elegant. Move ability is strongly related to fuel, Attack ability to ammunition. Something like:

Can move, normal fuel: Green arrow
Can move, low fuel: Yellow arrow
Can move, out of fuel: Red arrow
Can't move, normal fuel: No arrow
Can't move, low fuel: No arrow
Can't move, out of fuel: Red arrow

Posted: Thu Jul 14, 2011 10:44 am
by IainMcNeil
I like that plan Lukas - I hate all the icons we have and would gladly remove as many as possible. I certainly dont want more :)

Posted: Thu Jul 14, 2011 6:47 pm
by SAS
adherbal wrote:
BTW, the red crosshairs icon always looks a little... in-developmentish to me.
Personally I always hated those icons :P Combining them with the fuel & ammo icons would probably have been more elegant. Move ability is strongly related to fuel, Attack ability to ammunition. Something like:

Can move, normal fuel: Green arrow
Can move, low fuel: Yellow arrow
Can move, out of fuel: Red arrow
Can't move, normal fuel: No arrow
Can't move, low fuel: No arrow
Can't move, out of fuel: Red arrow
This is a great idea. but I would also like a unit leader icon, maybe not as big as the demo one proposed.

Posted: Thu Jul 14, 2011 7:25 pm
by VPaulus
What about a soft glowing effect in the strength box, for leader?
Would it be too distracting?

Posted: Thu Jul 14, 2011 10:48 pm
by Obsolete
To be honest, I thought the previous proposals of showing smoke & dirt for moved & fired status on the units looked very cute :P

Posted: Fri Jul 15, 2011 12:02 am
by VPaulus
Obsolete wrote:To be honest, I thought the previous proposals of showing smoke & dirt for moved & fired status on the units looked very cute :P
That must be before my time as a beta tester. Are there any images?

Posted: Fri Jul 15, 2011 12:16 am
by Kerensky

Posted: Fri Jul 15, 2011 12:37 am
by VPaulus
:cry: They are so beautiful....
While I understand all the concerns mentioned in the that thread, I think it's the most artistic and beautiful solution.
It deserves an oscar.
Now I know that everything mentioned by the new players and also by myself was already fully debated through development.
That thread is the closest thing to a possible making of Panzer Corps. What I've missed.
Thanks for sharing. Maybe one day it can be shared to all community.

Posted: Fri Jul 15, 2011 8:42 am
by SAS
Thanks for allowing me to view those pics and read your development thoughts. Some great ideas floated around there but I would say the best presentation was what was decided on for the release IMO.