Impressions after last update
Posted: Wed Jul 13, 2011 8:46 am
First of all, this game is getting more and more awesome! Easy to play, hard to master. The last improvements has enhanced the game tremendously!
I have played through as the Allies and took Berlin in november-44. I gave the Axis one step advantage and that was not enough. Next time I will give them two step advantage in the setup meny. A part from that I divided the opitons as equally I could to get an even game. As mentioned, it turned out to be uneven.
I also observed some AI behavior that gave the Axis disadvantages. The most notably was:
1. The AI try to crush forces that are not important and even turns the opposite way of the main target (Paris in this case) to crush an enemy unit. It should rather stand passive and block the way.
2. AI forces in well defended cities and fortified positions attacks adjacent hexes instead of just being passive. It woul be much harder to destroy the unit if it just defended.
3. The AI use time an effort to take Switzerland. It seems a vaste of time and resources. AI also attacked Sweden spending huge amounts of troops but still unable to take Stockholm.
4. On several occasions it seem the AI "forget" to move fleets. I have seen Transports, Subs and Surface fleets just standing there until sunk. Also ships in port seems to be forgotten. Just to be destroyed when the city is conquerd.
5. The Italians seems to be just a marginale force. Should they not have a lot more units? They gave up late 42 without putting up a fight.
6. When the Allies reconquering a nation such as France by taking Paris, should not the map of France change so that the map is entirely an Allied nation? As of now, places that units have not went through stays in the Axis colours. When a country surrenders like Rumania to Soviet Union the entire country are marked as Allied. The same problem apply to Norway, Belgium, Holland, Tunis, Algeria and Morocco.
7. And finally a wish. Would it be possible to use production points to try to persuade countries to join ones alliance?
Thanks for a great game!
I have played through as the Allies and took Berlin in november-44. I gave the Axis one step advantage and that was not enough. Next time I will give them two step advantage in the setup meny. A part from that I divided the opitons as equally I could to get an even game. As mentioned, it turned out to be uneven.
I also observed some AI behavior that gave the Axis disadvantages. The most notably was:
1. The AI try to crush forces that are not important and even turns the opposite way of the main target (Paris in this case) to crush an enemy unit. It should rather stand passive and block the way.
2. AI forces in well defended cities and fortified positions attacks adjacent hexes instead of just being passive. It woul be much harder to destroy the unit if it just defended.
3. The AI use time an effort to take Switzerland. It seems a vaste of time and resources. AI also attacked Sweden spending huge amounts of troops but still unable to take Stockholm.
4. On several occasions it seem the AI "forget" to move fleets. I have seen Transports, Subs and Surface fleets just standing there until sunk. Also ships in port seems to be forgotten. Just to be destroyed when the city is conquerd.
5. The Italians seems to be just a marginale force. Should they not have a lot more units? They gave up late 42 without putting up a fight.
6. When the Allies reconquering a nation such as France by taking Paris, should not the map of France change so that the map is entirely an Allied nation? As of now, places that units have not went through stays in the Axis colours. When a country surrenders like Rumania to Soviet Union the entire country are marked as Allied. The same problem apply to Norway, Belgium, Holland, Tunis, Algeria and Morocco.
7. And finally a wish. Would it be possible to use production points to try to persuade countries to join ones alliance?
Thanks for a great game!