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RC4 Suggestions

Posted: Fri Jul 01, 2011 3:23 pm
by Razz1
I wish we could still see the png image at the end of each turn.

I like the old way better. Of course we could have made the objectives larger but the old way was much better.

Why?

Viewing a image that is unique for each scenario adds more flavor and immerses the player more into the game.

The current theme with a yellow sheet listing objectives is very dull and boring.

I miss the Bling! Looks like no more fun for me.

What do others think?
Keep it as RC4?
Go back to RC3 theme OR
A compromise where we use RC3 but enlarge the objectives?

Tool tip over lap

Posted: Fri Jul 01, 2011 4:57 pm
by Razz1
We still have a problem with the tool tip over lapping and causing it to click on the button you are reviewing in place of the button you clicked on.

Re: Tool tip over lap

Posted: Fri Jul 01, 2011 5:03 pm
by Rudankort
Razz1 wrote:We still have a problem with the tool tip over lapping and causing it to click on the button you are reviewing in place of the button you clicked on.
I've answered in the bug thread.

Posted: Fri Jul 01, 2011 6:33 pm
by Razz1
Here is an idea.

Anyway Scenario description can show up at the beginning of a turn along with the Victory objectives?

Why?

Hunters in the Atlantic, Operation Huntress plus other games where it would be nice to remind the player of the unique circumstances of the MP scenario.

Posted: Fri Jul 01, 2011 6:52 pm
by Razz1
All the trucks and Armored cars have the same sound.

It would be nice if we could have the old sound back for trucks. This way we will have two sounds, AC's and trucks.

Or if we can make them different from Allied vs Axis it would be better.

Posted: Fri Jul 01, 2011 11:02 pm
by El_Condoro
Am I missing something or is the scenario brief still not available during a turn? It's all very well having it appear at the start of the turn but the Scenario Editor allows for some pretty complex victory conditions - if players have not taken the time to write them down (not required by any computer game I play) it's easy to forget. Can't a hot key be assigned to view the briefing at any time during a turn - a bit like Ctrl-M for messaging in an MP turn?

Posted: Sat Jul 02, 2011 2:19 pm
by bobk
I had also asked for this before, and would like to throw my hat in the ring again. Why not link the (I) key, and that would bring up the yellow paper you see at the start of the mission?
Thx