Mod Issues, Spartan/GOT installed
Posted: Sat Mar 03, 2007 6:58 pm
I'm trying to make a mod based on something I read in the chronicles, somewhere, to the effect that when other Greek city states would ask for military aid of one another, they would ask for men or ships, but when her allies requested aid of Sparta, they usually asked for a commander.
Anyway, I've made a mod where I simply changed the stats of the Leonidas unit to make a more generic Polemarch unit unique to the Spartans for use in the mod in place of the generic Western General. I changed all the appropriate references in the squad, building, and localization_a files having to do with the unit and then ran the localiser.exe from the directory above the 'data' folder for the mod, producing a text file called 'Lstrings' in the same directory, but every time I open the game and run it with the mod, it still lists the unit as 'Leonidas' in the Pedia and then crashes at the turn when the unit is produced.
Any clue how to fix this, then?
Anyway, I've made a mod where I simply changed the stats of the Leonidas unit to make a more generic Polemarch unit unique to the Spartans for use in the mod in place of the generic Western General. I changed all the appropriate references in the squad, building, and localization_a files having to do with the unit and then ran the localiser.exe from the directory above the 'data' folder for the mod, producing a text file called 'Lstrings' in the same directory, but every time I open the game and run it with the mod, it still lists the unit as 'Leonidas' in the Pedia and then crashes at the turn when the unit is produced.
Any clue how to fix this, then?