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May I post a screenshot in another forum
Posted: Thu Jun 23, 2011 3:53 pm
by VPaulus
Someone at Matrix forum asked to see how is the difference between subtle and strong hexes.
Iain may I post these 2 screenshots?
Subtle hexes:
Strong hexes:

Posted: Thu Jun 23, 2011 4:30 pm
by IainMcNeil
Thanks for asking. Yes in this case you are cleared to post these 2 screens to the matrix forum.
If anyone wants to post a screenshot let me know and we'll review and check its ok!
Posted: Tue Jul 05, 2011 2:27 pm
by EuroBoss
May i post screens of my beta wip map else ware please?

Posted: Tue Jul 05, 2011 2:29 pm
by IainMcNeil
Can you let me know where would you like to post it and what your plan is? Are you doing a tutorial for map creation - just looking for an idea of the context. Thanks!
Posted: Tue Jul 05, 2011 2:54 pm
by EuroBoss
iainmcneil wrote:Can you let me know where would you like to post it and what your plan is? Are you doing a tutorial for map creation - just looking for an idea of the context. Thanks!
On 2nd thoughts i shall pass as it's not good enough.One thing is for shure map making seems like total breeze so far compared to complete mindf**ck of editing in Dos and Windows for pg so congrats for this.
Posted: Tue Jul 05, 2011 3:26 pm
by IainMcNeil
Ok np - i'd prefer not to show the 2nd image you posted. It doesnt really do the game justice. When working in the editor people will understand the need for clear icons but its doesnt look pretty as a promotional tool!
Posted: Tue Jul 05, 2011 8:35 pm
by lordzimoa
Glad to see somebody appreciates our Picasso style Editor Art. LOL
Posted: Tue Jul 05, 2011 8:42 pm
by Kerensky
I like that it is extraordinarily functional (even if it lacks 'pretty'). The ability to access the 'true' terrain with a single hot key is awesome.

However I did insist on clear terrain actually being clear. I pulled all the weeds out of that graphic.

lol