Terrain
Posted: Thu Mar 01, 2007 7:43 pm
I'm just modelling some bruah/broken ground and the realisation struck me that when I first went to the gaming club, my initial impressionwas 'hmm, boring scenery', then when I watched the games unfold, I realised bits of cloth actually made more sense in a game where troops actually moe through terrain.
So, there's a bit of a conflicy between wanting the scenery to look good, and the fact that a wood modelled as a wood is unlikely to offer space for placing bases moving through it. Similarly with most other terrain types.
Also, modelled terrain is quite bulky, and in order to provide enough scenery to allow a full range of choices from the terrain chart, even for just one army list, is likely to mean that a rather large case of terrain would be required.
Then there's the issue of slopes combining with other terrain types, meaning there has to be either a very large number of scenery pieces, in various sizes and combinations, or a modular system.
Suddenly, it seems that to provide enough well modelled scenery for a competition, I'm going to have to hire a van!
I'm guessing there's a way round these issues, but I'm failing to see it. Any ideas, or pointers to sites explaining how suitable terrain, sattisfying these requirements, can be modelled?
So, there's a bit of a conflicy between wanting the scenery to look good, and the fact that a wood modelled as a wood is unlikely to offer space for placing bases moving through it. Similarly with most other terrain types.
Also, modelled terrain is quite bulky, and in order to provide enough scenery to allow a full range of choices from the terrain chart, even for just one army list, is likely to mean that a rather large case of terrain would be required.
Then there's the issue of slopes combining with other terrain types, meaning there has to be either a very large number of scenery pieces, in various sizes and combinations, or a modular system.
Suddenly, it seems that to provide enough well modelled scenery for a competition, I'm going to have to hire a van!
I'm guessing there's a way round these issues, but I'm failing to see it. Any ideas, or pointers to sites explaining how suitable terrain, sattisfying these requirements, can be modelled?