AI purchase logic
Posted: Wed Jun 15, 2011 2:43 pm
I noticed that in Axis defencive scenarios, the AI purchases and places particular types of tanks on all free hexes of a city-edge inside the AI controlled territory (shermans in DDay, Cromwells in the city of Vasto in Italy 44, SU100s in Budapest etc).
From a realism perspective, is it better to have the AI purchase units with more variety rather than exploiting particular units? Or at least, distribute the units to different cities?
(Irrelevant but I still remember my agony to kill enough Cromwells and make a unit reach Vasto for several moves as the AI generated new Cromwells on every free hex per turn).
From a realism perspective, is it better to have the AI purchase units with more variety rather than exploiting particular units? Or at least, distribute the units to different cities?
(Irrelevant but I still remember my agony to kill enough Cromwells and make a unit reach Vasto for several moves as the AI generated new Cromwells on every free hex per turn).