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@deadtorious

Posted: Wed Jun 08, 2011 12:17 am
by Kerensky
Nope that's it, those 2 extra convoy ships sunk ended my chances for winning. GG :)

After the upcoming PBEM update, I hopefully won't ever need to make a thread like this again!

Posted: Wed Jun 08, 2011 12:29 am
by Kerensky
P.S.

As I said in Wargames:

Yup that's it, GG.

The problem with these 1 offense 1 defense scenarios is the winner keeps winning.

If offense gets enough steam, they capture too much which gives them a ton of prestige to continue pressing forward.
If offense gets stopped early, their ability to do anything is pretty much crippled.

Posted: Wed Jun 08, 2011 3:27 am
by tnourie
Kerensky wrote:If offense gets enough steam, they capture too much which gives them a ton of prestige to continue pressing forward.
If offense gets stopped early, their ability to do anything is pretty much crippled.
Isn't that how it would be in a real military encounter? Initiative is everything.

Posted: Wed Jun 08, 2011 3:49 am
by Kerensky
I'm a gamer's gamer though. I prefer fun and game play to take precedence over realism or historical accuracy in my video games. :)

Everyone has different states though, and hopefully there's something to make everyone happy in our stock multiplayer maps.
Big maps, small maps, 1 offense 1 defense maps, dual offense maps, VIP maps, early war maps, late war maps, lots of nation variety, something for the whole family.

I just prefer dual offense or VIP over 1 offense 1 defense. ;)

Posted: Wed Jun 08, 2011 3:59 am
by tnourie
Dual Offense? What is that? Where there are captureable hexes like in "who gets there first has to defend it kind of stuff?

I'm not a newby, been playing wargames since I was in the military in '77, but it's a gaming term I'm not familiar with. . . :oops: