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My Observations

Posted: Fri May 27, 2011 9:49 pm
by SAS
This is very polished for a third beta and I love the names for the difficulty settings. :)
The amount of campaigns and sceneries was way more than I anticipated.
Does the beta need to be "registered" as is prompted when first starting the game?

I have a high end computer and there is no problems at all running the game. I also have a large widescreen monitor with the screen settings at 1920X1200. This makes the small hex text incredibly hard to read. I am referring to the information like "swamp (18.7)". It would be nice to have the UI polished for widescreen high res computers.

I also would agree with several points brought up that the unit moving is way to fast and seems "jerky" es[especial with the airplanes. It would be better on the eyes if your either:
1) slowed it down (added movement animation)
2) leave as is but show a color arrow along the path it took to show the player where the unit came from. Now this would have to be limited to the players FOG view or it could be used to know where the unit had been outside the FOG.

Could the units move to face the direction they are firing? Dose the direction they are facing have any malus effect on the battle?

It would be nice to have a right click ability to bring up the unit stats so one does not have to click on the unit then click on the info tab then hover over the side panel. I had to constantly click back and forth to see what class of airplane I had highlighted.

The tutorial tips are very nice and informative, I really like how they come up as you are playing and are relivant to what is happening in game. This is a big plus over how some games swamp you with tips for things you have not even experience yet.

Posted: Fri May 27, 2011 10:53 pm
by SAS
I know its not probably done yet but the Library only shows Tiger I when you click on a unit and the only other buttons that work are the hotkeys and credits.

Posted: Sat May 28, 2011 6:43 am
by IainMcNeil
Thanks for the feedback

The unit facing is intended to help you recognise your troops from the enemy so they will face the enemy when shooting but revert to the original facing afterwards to make identification easier.

Posted: Mon May 30, 2011 8:31 am
by SAS
Oh one thing that struck me as soon as the battles started, the sound effects are amazing!

Posted: Wed Jun 01, 2011 8:09 pm
by SAS
iainmcneil wrote:
The unit facing is intended to help you recognise your troops from the enemy so they will face the enemy when shooting but revert to the original facing afterwards to make identification easier.
During both the campaigns and sceneries the units do not face the enemy while firing. They always maintain their left to right facing.

Posted: Wed Jun 01, 2011 9:38 pm
by IainMcNeil
Do you have the right version 0.99.. In this version they face each other.

Posted: Wed Jun 01, 2011 9:45 pm
by SAS
iainmcneil wrote:Do you have the right version 0.99.. In this version they face each other.
I do indeed have version .99 I have seen this reported also in some other observations.

Posted: Wed Jun 01, 2011 9:47 pm
by SAS
- It would be nice to see a tool tip with the units experience as you are playing not just during the replacement/upgrade/deployment phase.

- It would be nice to have an indicator of some type to tell you a unit has and what kind of transport during the replacement/upgrade/deployment phase so you don't have to go into the upgrade screen to see.

Posted: Wed Jun 01, 2011 11:00 pm
by SAS
A nation flag next to the attack estimates would be nice so as to quickly tell what is what.

BUG

Posted: Wed Jun 01, 2011 11:45 pm
by SAS
When in the Norway deploy/reenforcement/upgrade phase I purchased airplanes and several land forces. They took away the prestige but I was not given the units, when I started the mission the slots those units occupied were also gone, but no units.

Posted: Thu Jun 02, 2011 8:31 am
by SAS
What is the size of each unit meant to represent. From playing is seem like each unit should be a division based on the size of the maps.

Re: BUG

Posted: Thu Jun 02, 2011 8:45 am
by SAS
SAS wrote:When in the Norway deploy/reenforcement/upgrade phase I purchased airplanes and several land forces. They took away the prestige but I was not given the units, when I started the mission the slots those units occupied were also gone, but no units.
Ok a correction on this, I was given the unit but if you don't deploy each unit as they are purchased they are lost...along with your prestige.

Posted: Thu Jun 02, 2011 9:34 am
by SAS
Does the army size ever grow bigger than 22 core units?

Posted: Thu Jun 02, 2011 10:47 am
by IainMcNeil
It gets bigger after every battle in the campaign. Not sure what the max is.