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Replacement costs
Posted: Sat May 21, 2011 3:14 am
by Razz1
Did you increase the cost in this build?
IT's 76 Prestige just to reinforce my tank by one point.
Posted: Sat May 21, 2011 3:20 am
by Kerensky
King Tiger is 24 for regular 98 for elite. What tank are you reinforcing, and what kind of reinforcements?
Posted: Sat May 21, 2011 3:24 am
by Razz1
It was a Tiger I for elite cost of 76.
Posted: Sat May 21, 2011 3:37 am
by Kerensky
10% of total unit cost per elite reinforcement.
2.5% of total unit cost per regular reinforcement.
I believe that's what it's always been, I'll check.
Posted: Sat May 21, 2011 11:17 am
by Rudankort
I did not change this part at all for quite some time now. In the middle of a scen elite replacements cost the same as a new unit (760 for Tiger, 76 per strength point), between missions it is 2 times cheaper.
Posted: Sat May 21, 2011 4:23 pm
by Razz1
Ok, so in multi player games we will need more prestige points to compensate, in either form, at start or per turn.
Posted: Sat May 21, 2011 7:38 pm
by Kerensky
No scenario is currently designed for multiplayer, they're all single play scenarios, just like you see in the campaign, more or less optimized for combat with the AI.
If you want to see our true multiplayer scenarios, give us a week, or enjoy Hunters in the Atlantic in the mean time.
