New game mode
Posted: Tue May 17, 2011 9:06 am
Hi
In many games there is a multiplayer game mode base upon rules:
- players agree upon amount of money spend on units independently
- each player buys units independently
- example deployment rules are : 5 hex from W border for player 1, 5 hex from E border for player 2
- victory conditions can be : kill all enemy units, kill more units (consider "amonut of maney spend" , defend victory points, etc
Implementing this should not be very hard while PzC will have completely different game mode then classic PG
In many games there is a multiplayer game mode base upon rules:
- players agree upon amount of money spend on units independently
- each player buys units independently
- example deployment rules are : 5 hex from W border for player 1, 5 hex from E border for player 2
- victory conditions can be : kill all enemy units, kill more units (consider "amonut of maney spend" , defend victory points, etc
Implementing this should not be very hard while PzC will have completely different game mode then classic PG