Page 1 of 1

Further impressions

Posted: Sat May 14, 2011 4:11 pm
by TomBombadil711
First: I still love the game, a sure buy and I am looking forward to the release date.

When selecting a new game it happened twice to me that I have forgotten to choose the side. I would recommend to show the buttons for side, difficulty and options selection at the top of the side not at the bottom. When selecting a campaign these buttons are visible, when selecting a scenario (single and multi-player) they can easily be overlooked.

I just placed my second MP challenge and the challenge was not to be seen on the "Issue a challenge (Sent challenges)" page. I tried again, same result. Then I clicked "Accept a challenge" folder and switched back to "Issue a challenge" and my two challenges were there. Had to delete one.

My first MP paired game (Ardennes) seems to be lost. It should be my opponents turn but after only 1 turn the game cannot be found under "My turn", "Opponent's turn" or "Results".

Posted: Sat May 14, 2011 8:12 pm
by TomBombadil711
The lost game is back :D

After finishing my turn in a Italy MP game the game switched back to the mainscreen but part of the Italy map was still to be seen in the middle of the mainscreen.

Posted: Mon May 16, 2011 3:30 pm
by TomBombadil711
Would like to see a scenario description for each scenario to understand what it is about. At least there should be an information about number of turns and scenario size. Scenario selection in categories (West Front/East Front, 1939, 1940...) would be fine as probably more scenarios will be added.

I really do not like right mouse-clicking to move or combat as it is so different from other games I am currently playing. It happened more than once (in other games :D ) that I did a right-click and the unit was de-selected and not able to do any more actions.

Air units should be able to re-supply when adjacent to an airfield, not only on the specific hex.

There is a misspelling in the German purchase screen (Ardennes). In category infantry it should be Fallschirmjager. Should Tiger II in category tanks be renamed in Konigstiger (as it is Jagdtiger in anti-tank)?

That's for the moment, still enjoying the game.

Posted: Tue May 17, 2011 8:24 am
by TomBombadil711
It would be nice to have an indicator (blinking counters?) on the strategic map to show units that can perform further movement/combat and victory hexes with country flags instead of green/grey colours.

Posted: Tue May 17, 2011 5:52 pm
by uran21
TomBombadil711 wrote:Air units should be able to re-supply when adjacent to an airfield, not only on the specific hex.
Air units do resupply when adjacent to an airfield hex but check no enemy units are also adjacent to that unit.

Posted: Tue May 17, 2011 6:44 pm
by Xitax
I wanted to ask this in my first impressions later, but do you plan to change it so that aircraft can repair when they're adjacent to the airfield hex as well?

I think it would make good sense as the game mechanic allowing aircraft to resupply in adjacent hexes is a workaround to the problem that many aircraft units are using the same airfield but can't all be allowed on the same hex.

Posted: Tue May 17, 2011 6:55 pm
by uran21
Xitax wrote:I wanted to ask this in my first impressions later, but do you plan to change it so that aircraft can repair when they're adjacent to the airfield hex as well?
We haven't had such plans but everything is possible. Personally I am fine how it works now. Gives you need for strategic decisioning.