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Market Garden

Posted: Sat May 14, 2011 2:53 pm
by junk2drive
Played the first battle. Not too difficult. Took the bridge on turn 10 so didn't get the ach. Keeping core force alive was difficult. 2 turn delay may be too long for rally and medic?

Posted: Mon May 16, 2011 1:01 am
by junk2drive
I accepted Tim's challenge.

Posted: Sat Jun 25, 2011 11:51 pm
by junk2drive
The rar is no longer on the server. Is there a new version?

Edit I copied it over from the old box.

Posted: Tue Jun 28, 2011 2:13 am
by junk2drive
Reinstalled game on new computer. GPU isn't as good as the other one. Had to turn off shadows. Updated to 1.5.5 with MG campaign.

Played the first battle poorly. Drop zone was unguarded near the end and the AI never took the flag even though it had a halftrack and 2 squads in the field. I received reinforcements on the last turn. What for? Battle ended and said objective completed even though I didn't take the bridge flag. Back to menu it started with the first battle again as it should have.

Posted: Wed Jun 29, 2011 8:54 am
by twoeyes
The reinforcements are triggered by the capture of 88mm positions. Had one of these been taken in the previous turn?

I'll have a look at the other things

Posted: Wed Jun 29, 2011 12:31 pm
by junk2drive
Probably. After 20 turns I forgot about that.

Posted: Thu Jun 30, 2011 12:54 pm
by junk2drive
viewtopic.php?p=236355#236355

Now that Panzer Command has settled down I was planning on getting on with MG testing. Should I wait?

Posted: Sat Jul 02, 2011 9:09 pm
by junk2drive
The silence is deafening.

I got through the first battle on easy mode. Started 2. Nice looking models.

Posted: Sun Jul 03, 2011 1:31 am
by IainMcNeil
Sorry Junk - been a bit tied up with Panzer Corps recently.

There will be a new MG Beta version very soon so hold back till you get that.

Posted: Sun Jul 03, 2011 3:02 am
by junk2drive
Thanks for the update.

I'll play around with Merr's random mod and maybe play the second battle just for kicks.

Posted: Mon Jul 04, 2011 3:19 pm
by junk2drive
I played some of the second battle. I loaded a save and no longer see the map labels. Later I saved and exited. The casualty report looked reversed.

Posted: Thu Jul 21, 2011 12:29 pm
by junk2drive
I installed a new video card. Set the desktop to 1440x900. Start the game, as before I turn off full screen, shadows, and set it to 1440x900 32bit. Now the splash screens are fuzzy. Text is crisp and the game is fine. I also tried checking full screen and shadows but no change.

Image

Posted: Thu Jul 21, 2011 1:03 pm
by junk2drive
I unchecked full screen and selected 1024x768 and the screens are normal.

Posted: Thu Jul 21, 2011 3:54 pm
by pipfromslitherine
You might have some settings set to performance or something that messes with the textures before display. Check the video card specific control panel.

Cheers

Pip

Posted: Thu Jul 21, 2011 7:26 pm
by junk2drive
ATI HD 5670 with everything set at performance.

Posted: Fri Jul 22, 2011 2:50 pm
by pipfromslitherine
Full performance settings will sometimes drop down the mipmap chain to render a lower rez version of the texture - which is faster. Does the issue go away if you select 'application settings' or something like that?

Cheers

Pip

Posted: Fri Jul 22, 2011 5:29 pm
by pk867
So How do I get a copy of market Garden to test?

Posted: Fri Jul 22, 2011 5:34 pm
by pipfromslitherine
We've only got it out to a very small number of people at the moment until we are happy its gotten enough testing.

Sorry to keep you in suspense :)

Cheers

Pip

Posted: Fri Jul 22, 2011 6:37 pm
by pk867
No problem.

Just release when you have it good :)

pk867

Posted: Thu Aug 04, 2011 3:04 am
by junk2drive
It has been a month, any news?

Changing all my CCC settings to quality from performance cured the splash screen problem.