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Unit facing
Posted: Fri May 13, 2011 1:06 pm
by IainMcNeil
Just a thought from some beta feedback but can we have units face towards the nearest enemy? Its only really an issue when they are fighting so maybe only turn to face when shooting. It would stop some odd issues of two units being back to back and firing away from each other.
Re: Unit facing
Posted: Fri May 13, 2011 1:07 pm
by Rudankort
iainmcneil wrote:Just a thought from some beta feedback but can we have units face towards the nearest enemy? Its only really an issue when they are fighting so maybe only turn to face when shooting. It would stop some odd issues of two units being back to back and firing away from each other.
Agreed.

Posted: Fri May 13, 2011 2:07 pm
by adherbal
On a related note, the unit that attacks or moves should always become "big" during the AI turn. So if the AI attacks/moves with an air unit, it switches to air view, same for ground units. That'll make the attack effects look better & it's more clear to the player what's happening (tiny aircraft are hard to see). Hopefully we can do that?
Posted: Fri May 13, 2011 2:22 pm
by Rudankort
Yes of course, it is on my todo list.