More feedback
Posted: Fri May 06, 2011 12:00 am
Okay here are a few things that have been running through my head as I have been playing PC the last few weeks. They are in no specific order, and some of them are ideas I picked up from other posters, so they might not all be 100% unique;
-The air to air battles are anti-climactic. I likee seeing the guns shoot, bot not having an explosion or something at the end to show that someone lost units is a little disappointing.
-Air Defense sucks. Perhaps that means it is working as intended, but I can't see myself ever buying any.
-I support there being a way to see at a glance whether a unit has fired or not.
-I would really enjoy a basic combat log that you could scroll through to see what happens each turn. I like the idea of putting it below the mini map and making it scrollable, however, if you have other plans for that space, even an openable window would work.
-I like the idea of a pop up window when a 'rugged defense' or 'heroic attack', (or similarly named events), happen.
-I would REALLY like to be able to see an order of battle, at a glance, that shows all of your units, their basic location and stats, (strength, ammo, fuel, movement status, etc), and include any units that have been killed. In addition, perhaps an enemy order of battle too, that only included information at different levels based on what is known about them at the time, (i.e. most of the same info if you can see the units, and maybe blank tiles for units that are known to be in the area but that you don't have actual LOS on them at the moment). Having been through the US Army Infantry Officer course at Ft. Benning, it was ALWAYS drilled into us to know the strength, location and status of your troops at all times. Obviously that might have been a bit problematic back in the times of these scenarios, but I'll expect every commander would have expected this kind of information.
-In addition to the above suggestion, I would really like to see some kind of 'score card' with a break down of the number and types of units killed and lost. It would be nice at a glance, but if nothing else, at the end of a battle.
Just a few thoughts at the moment. More to come perhaps. Overall though, a very enjoyable game so far!
-The air to air battles are anti-climactic. I likee seeing the guns shoot, bot not having an explosion or something at the end to show that someone lost units is a little disappointing.
-Air Defense sucks. Perhaps that means it is working as intended, but I can't see myself ever buying any.
-I support there being a way to see at a glance whether a unit has fired or not.
-I would really enjoy a basic combat log that you could scroll through to see what happens each turn. I like the idea of putting it below the mini map and making it scrollable, however, if you have other plans for that space, even an openable window would work.
-I like the idea of a pop up window when a 'rugged defense' or 'heroic attack', (or similarly named events), happen.
-I would REALLY like to be able to see an order of battle, at a glance, that shows all of your units, their basic location and stats, (strength, ammo, fuel, movement status, etc), and include any units that have been killed. In addition, perhaps an enemy order of battle too, that only included information at different levels based on what is known about them at the time, (i.e. most of the same info if you can see the units, and maybe blank tiles for units that are known to be in the area but that you don't have actual LOS on them at the moment). Having been through the US Army Infantry Officer course at Ft. Benning, it was ALWAYS drilled into us to know the strength, location and status of your troops at all times. Obviously that might have been a bit problematic back in the times of these scenarios, but I'll expect every commander would have expected this kind of information.
-In addition to the above suggestion, I would really like to see some kind of 'score card' with a break down of the number and types of units killed and lost. It would be nice at a glance, but if nothing else, at the end of a battle.
Just a few thoughts at the moment. More to come perhaps. Overall though, a very enjoyable game so far!