First impressions - Pupec
Posted: Thu Apr 28, 2011 5:41 pm
Hi, after a trouble free installation and nice arranged menu I started campaign.
After quickly loading the map I started probing, at first glance a small map, but I Resolution 1680x1050 and 22 "monitor, so I see a great space. Just got back to the times of PG and after a few strokes here to understand all functions and controls. Even if the icon "next unit", switching the air / ground are quite small and info on the units, too. Compared to bigger units quite pulling eyes. I do not know how I can improve.
The minimap would appreciate a larger resolution warring parties, either separate the allies and Germans as different colors or in PG, stars and the German mark.
Graphic map and the detail is nice units I was surprised. The sounds of movement are moderate and the music is pleasant. Only the artillery barrage would like to see more, think more audio shoots at one attack. The game drew me immediately and I ended up about 2 hours, so I forgot the time and do not even know the difference between the first hour and 5 minutes ago.
The graphics are smooth, even on my Core2Duo, 1.8GHz, 2GB RAM, GF7600GT and without a single problem.
Comments:
- small icons "next unit", switching the air / ground and info on units
- better resolution units on the minimap
- a few missing sound
- graphically the effect of fire from the midst of a pixel instead of a gun for larger units
Other things'll gladly add more games after testing, thank you for having invited into the beta.
PS:Sorry for my english, is not perfect.
After quickly loading the map I started probing, at first glance a small map, but I Resolution 1680x1050 and 22 "monitor, so I see a great space. Just got back to the times of PG and after a few strokes here to understand all functions and controls. Even if the icon "next unit", switching the air / ground are quite small and info on the units, too. Compared to bigger units quite pulling eyes. I do not know how I can improve.
The minimap would appreciate a larger resolution warring parties, either separate the allies and Germans as different colors or in PG, stars and the German mark.
Graphic map and the detail is nice units I was surprised. The sounds of movement are moderate and the music is pleasant. Only the artillery barrage would like to see more, think more audio shoots at one attack. The game drew me immediately and I ended up about 2 hours, so I forgot the time and do not even know the difference between the first hour and 5 minutes ago.
The graphics are smooth, even on my Core2Duo, 1.8GHz, 2GB RAM, GF7600GT and without a single problem.
Comments:
- small icons "next unit", switching the air / ground and info on units
- better resolution units on the minimap
- a few missing sound
- graphically the effect of fire from the midst of a pixel instead of a gun for larger units
Other things'll gladly add more games after testing, thank you for having invited into the beta.
PS:Sorry for my english, is not perfect.