Overlord Scenario
Posted: Wed Apr 27, 2011 10:59 am
Very... peculiar design.
I noticed if the Allied player doesn't capture Caen on June 6th (lol WUT?) OR the German player manages to recapture it on the first turn, the Allies instantly lose. I suspect this is a residual side affect from how the game currently handles declaring victory, namely "If All VH = German Control, German = win at end of round"
Also, the Allied player starting with 0 friendly airfields has a very annoying affect on their aircraft: they all appear to be in danger of running of out fuel, their entire movement range is blanketed red. Same with Germany in USA scenario.
I noticed if the Allied player doesn't capture Caen on June 6th (lol WUT?) OR the German player manages to recapture it on the first turn, the Allies instantly lose. I suspect this is a residual side affect from how the game currently handles declaring victory, namely "If All VH = German Control, German = win at end of round"
Also, the Allied player starting with 0 friendly airfields has a very annoying affect on their aircraft: they all appear to be in danger of running of out fuel, their entire movement range is blanketed red. Same with Germany in USA scenario.

