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To all betatesters: Please report unsolved bugs here

Posted: Wed Mar 30, 2011 11:22 am
by Peter Stauffenberg
I'm wrapping up the code for GS v2.00ak that will be released this weekend. There have been a lot of email messages and some comments here on the forum about situations where you have encountered a bug (hang situation, strange behavior etc.).

Since it's hard to scan through all these different places I want all of you to report in this thread all bugs you feel is still not fixed.

If you have screenshots or save games to send and can't use Rapidshare or a similar filehosting tool then you can send an email to Ronnie, Paul and me with the attachments. Still you need to post the bug in this thread so we can make a follow up on it.

Extra sea trails....

Posted: Wed Mar 30, 2011 5:06 pm
by metolius
Hi there,

I'm not totally sure what this is, but I noticed some extra sea 'trails' on one of my recent turns. Generally, as I understand it, the games now leaves the trails from enemy convoys on the map, which is helpful. In this case, however, I noticed that a few of the trails from Axis ships were left on the map, too.

I guessed that these trails were left over from the Allied turn – in other words, that the Allies had seen my movements.

Screenshot:

Image